Benualdo
Earth TSL enjoyer
I created this map from a cropped version of the Giant Earth map, focusing on Europe, parts of Africa, North America, and South America.
Important: You need the latest version of YnAMP (>= 1.0.6) to play this map.
You can download it from here : https://forums.civfanatics.com/resources/colonization-europe-north-america-96x60-10-players.32164/
Resources & features
Resources are 100% random (mostly to enable both East and West starts)
Features are a mix of controlled (e.g. icebergs, jungle) and random everywhere else.
The goal was to recreate the feel of the classic Colonization game within a Civilization VII setting.
The game starts with a full antiquity experience in Europe, followed by an exploration era centered on the struggle between European powers for control of North America.
TSL
The following civilizations have TSL:

You should expect 7-8 civs in the old world, and 2-3 civs in the new world if starting with an old world civ (recommended)
Different TSL + random starts
Playing as Saxons
Playing as Rome
Playing as Gauls
10 players on a 96x60?
This map mod introduces a new map setting named ... "Colonization".
This new map size will allow to have 10 players of a "Huge" map size that usually has 8 players (please use the appropriate modes like "TwiceMoreBeliefs" so as not to get stuck later because of player count)
It will be automatically selected when this map is selected, but you can also use for random maps,
e.g. with Continents+
More natural wonders
This new map type will also increase the number of natural wonders from 6 to 10.
Bonus
Here is a pic of a current game, you can see that both France and UK are big enough for ~4 cities
Important: You need the latest version of YnAMP (>= 1.0.6) to play this map.
You can download it from here : https://forums.civfanatics.com/resources/colonization-europe-north-america-96x60-10-players.32164/
Resources & features
Resources are 100% random (mostly to enable both East and West starts)
Features are a mix of controlled (e.g. icebergs, jungle) and random everywhere else.
The goal was to recreate the feel of the classic Colonization game within a Civilization VII setting.
The game starts with a full antiquity experience in Europe, followed by an exploration era centered on the struggle between European powers for control of North America.
TSL
The following civilizations have TSL:
- Aksum
- Assyria
- Carthage
- Egypt
- Gauls
- Germania
- Greece
- Maya (2 variants)
- Mississipian (2 variants)
- Persia
- Rome
- Saxons

You should expect 7-8 civs in the old world, and 2-3 civs in the new world if starting with an old world civ (recommended)
Different TSL + random starts
Playing as Saxons
Playing as Rome
Playing as Gauls
10 players on a 96x60?
This map mod introduces a new map setting named ... "Colonization".
This new map size will allow to have 10 players of a "Huge" map size that usually has 8 players (please use the appropriate modes like "TwiceMoreBeliefs" so as not to get stuck later because of player count)
It will be automatically selected when this map is selected, but you can also use for random maps,
e.g. with Continents+
More natural wonders
This new map type will also increase the number of natural wonders from 6 to 10.
Bonus
Here is a pic of a current game, you can see that both France and UK are big enough for ~4 cities

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