danwhit
Chieftain
I would like to see civ 4 have citizens act more like colonization. The land is a factor in productivity, but so is the specialization of workers. I would like to see different types of citizens such as factory worker, farmer, fisherman, politician, priest, etc. as well as unspecialized general citizen. There are plenty of different types of citizens that could be designed with each type giving different bonuses to production, commerce, culture, whatever. There could be different careers and levels of specialization which could be unlocked by civ advances. Maybe even lesser GLs of different carreer types for greater bonuses which would be placed in a city as a citizen(Omar the Tentmaker who gives production bonus when building expansion buildings, a master shipwright who gives increased production when building naval units, a military genius who increases production of military units, millions of other possibilities).
Specialization of citizens could take micromanagement to an all-time high.
or
depending on how you feel about MM.
Specialization of citizens could take micromanagement to an all-time high.

