civ_chemist
Chieftain
- Joined
- Jul 9, 2009
- Messages
- 8
I have discovered that at some point (and I cant work out when), the effect of The Colossus was changed from giving +1C per water tile in the city in which it was built (as it was in BtS), to giving +1C in every water square of every city in your empire.
Was this deliberate? It seems to me that the effect of this is so great (at least in most of the recent RoM games I have played), that whomever builds the Colossus, particularly if they have a reasonable number of coastal cities, ends up so far ahead that they cannot be caught.
I have also had the thought that maybe the increased commerce pressures seem to emphasize the unevenness somewhat?
Was this deliberate? It seems to me that the effect of this is so great (at least in most of the recent RoM games I have played), that whomever builds the Colossus, particularly if they have a reasonable number of coastal cities, ends up so far ahead that they cannot be caught.
I have also had the thought that maybe the increased commerce pressures seem to emphasize the unevenness somewhat?