vingrjoe
Landlocked Shipwright
Combat needs to be more in depth. Instead of just haveing generic Attack and Defense, units should have specific capabilities against other units. Example would be a destroyer. It would have a high attack versus subs, because that's a destroyers role, is sub hunting. But a destroyer would have a lower attack versus a battleship since a battleship has bigger guns, more armor, and more displacement. Civ4 needs to have units that have a counter to other units. Right now, Civ3 just builds whatever unit that has the most bang for the buck, and combat is really shallow.