I'm not actually sure if this is a bug or not.
I recently noticed that while the commerce opener says it increases income by 10% what it actually appears to do is add a 10% modifier to all your cities. This means that instead of a 10% increase, it's a 10% increase to city *base income*. In other words if your city base income is 300 gold and your total income is 750 gold, the policy is worth only 30 gold per turn, not 75. Has anyone else observed this?
I recently noticed that while the commerce opener says it increases income by 10% what it actually appears to do is add a 10% modifier to all your cities. This means that instead of a 10% increase, it's a 10% increase to city *base income*. In other words if your city base income is 300 gold and your total income is 750 gold, the policy is worth only 30 gold per turn, not 75. Has anyone else observed this?