glider1
Deity
Hi there
Just finished a 158.2 game on pangaea+/large/king/epic/infoaddict. It was a very enjoyable game thanks to Thal, but around industrial age I pulled the plug because the game was starting to slow down both in turn time and unit selection time and I was making stupid mistakes. One day I hope to finish a VEM game!
When I revealed the map I saw that Persia had absolutely spammed a carpet of frigates on a Pangaea+ map. They had built 20/30 frigates just off the coast and 10 frigates on an enclosed inland sea!
Took a quick look in the XML to see if there is a way to turn down the AI construction of naval units. This is all I could find so far:
Is this the correct XML to play with? What values would reduce AI naval spam on Pangaea+ by a factor of four.
Thanks in advance.
Cheers
Just finished a 158.2 game on pangaea+/large/king/epic/infoaddict. It was a very enjoyable game thanks to Thal, but around industrial age I pulled the plug because the game was starting to slow down both in turn time and unit selection time and I was making stupid mistakes. One day I hope to finish a VEM game!
When I revealed the map I saw that Persia had absolutely spammed a carpet of frigates on a Pangaea+ map. They had built 20/30 frigates just off the coast and 10 frigates on an enclosed inland sea!
Took a quick look in the XML to see if there is a way to turn down the AI construction of naval units. This is all I could find so far:
Code:
<Update>
<Where Name="AI_CITY_SPECIALIZATION_PRODUCTION_WEIGHT_NEED_NAVAL_UNITS" />
<Set Value="50" />
<!-- 50 -->
</Update>
<Update>
<Where Name="AI_CITY_SPECIALIZATION_PRODUCTION_WEIGHT_NEED_NAVAL_UNITS_CRITICAL" />
<Set Value="250" />
<!-- 250 -->
</Update>
Is this the correct XML to play with? What values would reduce AI naval spam on Pangaea+ by a factor of four.
Thanks in advance.
Cheers