Conquering Borobudur bug?

e3do

Chieftain
Joined
Jun 9, 2013
Messages
26
I've had two different games now where I've conquered the city that built Borobudur only to have it completely disappear upon capture. I don't believe it was a design decision to have a wonder just vanish into thin air like that. The 5 extra faith could always be useful. Or is this something that happens with other wonders and I've never noticed?

And sorry if this wasn't worth posting a thread over, but I couldn't find any other mention of it.


Moderator Action: thread moved to Bug Reports
 
Probably a little goofy since I was going for the Casablanca achievement, but here's one save. You can use the spy in Lisbon to see that Borobudur is clearly there and then disappears after the capture.
 

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I've never been able to build it yet. Even if I researched to Theology first the option never shows up in my holy city.
 
I think I know why

Code:
		<Row>
			<Type>BUILDING_BOROBUDUR</Type>
			<BuildingClass>BUILDINGCLASS_BOROBUDUR</BuildingClass>
			<Cost>300</Cost>
			<PrereqTech>TECH_THEOLOGY</PrereqTech>
			<Description>TXT_KEY_BUILDING_BOROBUDUR</Description>
			<Quote>TXT_KEY_BUILDING_BOROBUDUR_QUOTE</Quote>
			<Civilopedia>TXT_KEY_CIV5_BUILDINGS_BOROBUDUR_TEXT</Civilopedia>
			<Help>TXT_KEY_WONDER_BOROBUDUR_HELP</Help>
			<ArtDefineTag>ART_DEF_BUILDING_BOROBUDUR</ArtDefineTag>
			<MaxStartEra>ERA_INDUSTRIAL</MaxStartEra>
			<NukeImmune>true</NukeImmune>
			<DisplayPosition>4</DisplayPosition>
			<HurryCostModifier>-1</HurryCostModifier>
			<MinAreaSize>-1</MinAreaSize>
			<HolyCity>true</HolyCity>
			<IconAtlas>EXPANSION2_WONDER_ATLAS</IconAtlas>
			<PortraitIndex>5</PortraitIndex>
			<WonderSplashImage>WonderConceptBorobudur.dds</WonderSplashImage>
			<WonderSplashAudio>AS2D_WONDER_SPEECH_BOROBUDUR</WonderSplashAudio>
		</Row>

It's missing the ConquestProb=100 tag, which pretty much means the building gets destroyed. Same applies to Prora I believe.
 
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