Content Tab in Mod Buddy

Kruelgor

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May 12, 2010
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Can someone elaborate on the content tab? What's this feature all about? This is all Kael's guide says:

Content- The content screen specifies special file types within the mod much as the Actions screen is used for database updates. The following content types are available:

CityViewUIAddin- Adds the UI to the City View root

Custom- A custom UI which is added as an entry to the "Custom Game" menu.

DiplomacyUIAddin- Adds the UI to the Leaderhead root (base diplomacy screen).

InGameUIAddin- Adds to the UI of the main game interface.

Map- A world builder map (this doesn't have to be defined for this map to be usable, only for it to be published and for any UI's to know about it).

MapScript- A Lua map script (this doesn't have to be defined for this map to be usable, only for it to be published and for any UI's to know about it).
 
It looks like it's used to add your custom LUA scripts to your mod, the same way the Actions tab adds your XML files.

Maybe.
 
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