Contest: Design a Wonder public poll

Which wonder would you most like to see added to FfH?

  • Celestial Forge

    Votes: 7 9.2%
  • Shrine of the Conqueror

    Votes: 30 39.5%
  • The Eyes and Ears Network

    Votes: 29 38.2%
  • The Mithril Coinworks

    Votes: 10 13.2%

  • Total voters
    76
  • Poll closed .
I like Good Sauce's trade route LOS idea... that could be cool, although maybe somewhat redundant with the religious shrines. On the other hand, it would fit well with the requirements of Taverns, since those provide an additionnal trade route. And it would make Mercantilism an efficient defense against ennemies E&E Networks, while Free Trade would be profitable for E&EN owners... I don't knwo, it just seems to fit nicely with some already existing game elements.

LOS for heroes might be a bit of a strategy-killer... I don't like the idea of not being able to mass my units close to the enemy border while still in FOW to rush them by surprise. Or maybe this would only be possible for heroes of civs you have open borders with, so that you would have the possibility to prevent the ennemy from detecting your invasion stacks.

Expanding LOS for borders is fine, but somehow lacks of "spyish" flavor (side note: I am experiencing Loki-spying... it' really cool, but I just wish the Gipsy-wagon cultural and economical effects were actually visible so I could use it more effciently), although I have no idea of how to improve this. Besides, I like the idea of the E&E Network being somehow connected to Open Borders agreements, and this doesn't fit well with borders sight extension.

(just my 2 euro-cents)
 
SchpailsMan said:
I like Good Sauce's trade route LOS idea... that could be cool, although maybe somewhat redundant with the religious shrines. On the other hand, it would fit well with the requirements of Taverns, since those provide an additionnal trade route. And it would make Mercantilism an efficient defense against ennemies E&E Networks, while Free Trade would be profitable for E&EN owners... I don't knwo, it just seems to fit nicely with some already existing game elements.

Good point - if the Eyes and Ears Network does get in, I think it should be fitting for Mercantilism to provide a working defense against it. Helps make that civic a bit more useful. (Even if the LOS idea wasn't used)
 
Less than an hour left and its a tie.
 
Congradulations to Nikis-Knight for winning the closest Design contest yet!

I really liked all 4 of the public poll entries and we got some amazing wonder ideas out of it. I will be chatting with Nikis-Knight about the specifics here soon and probably begin coding it as soon as 0.14 releases.
 
Will it make it into 014?? or possibly into a patch for 014?? just curiou as to how soon we will see it
 
Will there ever be another one of these?

Yes. We will probably go through a very similar process after "Fire" comes out that we did with "Light". Counting on you guys for a lot of balance and refinement feedback.
 
Yes. We will probably go through a very similar process after "Fire" comes out that we did with "Light". Counting on you guys for a lot of balance and refinement feedback.

When is the planed date for the release on the fire phase of ffh?
 
I might have missed something, but it looks like the shrine won, but is not in the game. The eyes and ears network is though...
 
I might have missed something, but it looks like the shrine won, but is not in the game. The eyes and ears network is though...

Its in, its called the Shrine of the Champion. Since you can only build it when your civ hero dies players that are careful with their civ heroes sometimes never see it.
 
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