Corporation Modding

DrPepper836

Warlord
Joined
Oct 29, 2007
Messages
134
I've searched through a lot of different files and things on this site, but I haven't found anything on modding corportions, or even where they are located in the XML files. Does anyone know about the basics of corp modding?
 
Well, they're located in CIV4CorporationInfo.xml which is is the GameInfo folder. Note that the YieldsProduced are divided by 100, so for example Cereal Mills has <iYieldProduced>75</iYieldProduced> which translates to .75 :food: per bonus consumed. Beyond that, it's pretty much like modding religions (so be careful with the Gamefont.tga file).
 
theres also a buttload of alternative corporation icons packed up somewhere in there, it might be in an fpk file, but if memory serves, it is not... Its just somewhere in the art folder. Its actually kinda cool, Mcdonalds and BP, ect... looks more realistic, at least to an urban American.
 
theres also a buttload of alternative corporation icons packed up somewhere in there, it might be in an fpk file, but if memory serves, it is not... Its just somewhere in the art folder. Its actually kinda cool, Mcdonalds and BP, ect... looks more realistic, at least to an urban American.
And they can also be found in the Gamefont files of the FFH scenario. Apparently in early design they used real corporations. I would guess they scrapped them for legal reasons, and possibly because those corporations are nearly as balanced as the invented ones.
 
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