DarkSchneider
King
Aha good catch. Actually I had already applied the patch in the first pic, but it didn't recalculate the corruption until after I changed the science slider (I moved it back to show the change) All I was really getting at was that it went from 200 corruption per turn to 150 which in my mind is a substantial improvement.
As for the one specialist. That is a pretty good idea
The only thing I would be worried about is that I have the city governor managing production so I would be a little worried they would change it back, but you're right, I could probably find one city to use a specialist rather than use up the 10% (In the beginning of the game, 10% was like 1 or 2 gold anyway, but now it's a significant portion of my income. Too bad I wasted money on all of those Universities. I should have known better than to try to out tech the computer players on Diety. Even when I had the funds to put 90% towards science I still got advances more slowly than the Americans.
As for the one specialist. That is a pretty good idea
