COTM 08: Third and Final Spoiler

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Barbs 'fixed'

Mid Ages Report

Entered the IndAge in 430 BC. 2 Scientific civs got Nationalism; me and the other one got Medicine. No free Steam Power! :(

Well, I still have only 8 cities, and only 4 in the first rank of cities near my capital (thanks to Babylon's aggressive settling.) My army is smaller than puny (8 Archers and 1 Enkidu), so warfare is totally out. I'm going to have to trade and perform serious diplomacy to get through this one. But is 8 cities enough to pull it off? :) On top of that, the only resources I've found so far are Dyes and Saltpeter (and I haven't even connected up the Saltpeter!)

I'm going to need Iron to build Rails (and coal ... and Steam Power ... and ...) China has been killing Egypt (they eventually track down the last Egyptian city and do Cleo in - Cleo's the only civ eliminated in this game.) China has Iron to trade; we use our Free Medicine to get our first sample of this strong metal. It turns out that several sources of Iron become available in the future through trade; I'm never without it for the rest of the game.

Luxuries - after Astronomy and enough scouting to find harbors, I can trade with the 2nd continent. I'm getting Silks and Incense from Babylon and Byzantines respectively. Japan provides me with Furs and Wines for Technology; they're usually lagging. I get a 3rd Luxury from Japan, and I pretty much have these 6 Luxuries for the rest of the game. As a deal comes up for renewal, I made sure I renewed it; many times I was paying 300 to 400 Gold to keep the Silks or Incense, but I didn't want to lose any of my luxuries, so I paid it.

It was kind of funny (ha - ha) that the 3 dyes I had were useless for trade with my nearby neighbors, since they both had a source of Dyes themselves. Not until Astronomy could I use my Dyes to my advantage. I typically traded one to China to keep Mao happy, and the other to Persia for the same reason. I also kept ROP agreements open with Persia, Japan and the Mongols, and that seemed to keep them happy, especially when I paid them some Gold or an old Tech as well.

Anyway, back to the beginning of the IndAge. Steam Power or Sanitation? I desperately wanted Steam Power, but I knew I needed to bulk my cities up quickly to try to keep within sight of the AI and their powerful research capability (3 other Scientific civs, Wow!) So I researched Sani first, learned uniquely in 530 AD. Steam Power was already known, but I had to wait a turn to get some research into it and for it to be traded before I could trade Sanitation for it in 540 AD. Praise the Gods! We have TWO sources of Coal! Let the railroading commence!

On to Industrialism. It will take 12 turns, but I learn it uniquely in 660 AD. The AI already has Electricity, so I make that trade. Iron came up for renewal, and the Byzantines now have a 2nd source, and they have no Coal. Even with that trade, I have to throw some Gold into the deal, still the railroading must go on!

Here comes the part I'm really, REALLY happy about. I start on Corporation, and it'll take 10 turns. I've got a pre-build going in Lagash and Ur; I switch Lagash to UnivSuff - 8 turns. I slow it down so it will take 10 (to match Corporation.) I do this so the AI will not be able to Cascade from UnivSuff to something else (like ToE for instance :) ) Ur is switched to Smith's Trading Company - 17 turns. I railroad Ur and build up the population until it matches the number of turns left to learn Corporation. I'm waiting to see if all those Scientific AI will oblige me and learn Scientific Method before I learn Corporation. With one turn to go to learn Corporation I get this notice:

cvst_c08_ad730BabToE2.JPG


This is during the interturn phase between 730 and 740 AD; I learn Corporation at the End of 740 AD, immediately trade for Scientific Method (and Communism, Fascism and a few other items), switch Ur to Theory of Evolution, complete TofE (getting Atomic Theory and Refining) and UnivSuff, and I finally kick off my Golden Age! I trade Atomic Theory for Replaceable Parts (which the AI also knows - they are definitely good researchers this game, especially Babylon which is HUGE!!). I also snag a lot of gpt; even with 0% Taxes (and 100% research) I'm gaining about +350 gpt.

My GA comes at a good time. Babylon and I are the leading Researchers; Persia and Byzantines slightly lag, and China, Japan and the Mongols are definiely behind. I can hope to keep up with Babylon and finish off the IndAge, trying to position myself for the UN.

My puny army - I added a couple of Longbows during the IndAge. Now that I have ReplParts, my GA, and some Factories in place, I start building 1 turn Infantry. My non productive cities build Artillery, and I put an army in place that should hold against anything the Ind AI can throw at me.

Not that they are likely to. The only wars were the early one between China and Egypt, and then occassionally Babylon vs China, with the Mongols and Japan sometimes joining in. I've been left alone, trading like a madman, and everyone is Gracious with me! At one point I got up to all 8 Luxuries. Somehow I lost China's Spice and Gems, even though I had renegotiate trade deals active; 6 was sufficient to keep my cities in order.

Anyway, I left Electronics open for Babylon to learn. I learned Steel in 830 AD, and Combustion in 910 AD. I had traded Steel around; Babylon had learned Electronics for me, but had already started on Combustion so they wanted Combustion and 3000 Gold for Electronics. I had about 5000 Gold; it wasn't going to get any cheaper, so I made the deal. I learned Mass Production in 990 AD, and the Babs learned Flight (bless their hearts!) However, there was no trade available. :( I got Motorized Transport in 1070 AD; of course Babylon already knew MassProd, and had started on MotorTransp, so it took MotTrans, 1600 Gold and 150 gpt to get Flight from him. We both entered the ModEra AND both got Fission! I wouldn't need to do any more research.

My Timing was poor; Babylon already had finished Hoover's Dam so I didn't have that pre-build going. My GA was long over, and my best production center had just finished something. So no pre-build; we were starting dead even. However, he used Ninevah, which needed 17 turns to build UN, and Ur could do it in 10! :) Finished in 1160 AD; and the vote was held:

cvst_c08_ad1060Diplo.JPG


5-2, I'll take it! (Hmm, what does Theodora see in Hammurabi anyway?) Very fun, very fast (just over 10 hours) and quite a challenge. I kind of handicapped myself by not expanding more, but it made for an interesting game. Thanks, Ainwood! I'm off to try Gotm39!
 
Dynamic said:
Shortly I win by Space Race in 1170AD. I reached domination around 800AD but not killed any of AI civs. In my game Diplomatic win was available in 800AD (earlier ToE)
Very good date, Dynamic, as usual. One of the fastest XOTM SS launches IIRC.

I went for diplo, but I was pretty rusty after months without playing. Never got near 4-turn research rate and got 940 CE diplo win. Very unusual game for me, I didn't do much warring, just got some Mongol cities. And the end was hairbiting, I accidentally escaped Big picture status screen before forming alliances with others but I still got elected. Must be due to me gifting them techs & gold all the game. Strange thing was that I didn't save the game before the last turn. I had an autosave and I loaded that to check how the voting went, but Persia attacked me (I just ended the turn, I must have done something else) and the vote wasn't clear.
 
And the end was hairbiting, I accidentally escaped Big picture status screen before forming alliances with others but I still got elected. Must be due to me gifting them techs & gold all the game.
:lol: Exactly the same happened to me. Was especially nailbiting since only Mao (the 800 pound canary), Hammu and Theo were left at all. Phew, 3:1 for Gilgamesh.
 
Drazek said:
Very good date, Dynamic, as usual. One of the fastest XOTM SS launches IIRC.

I went for diplo, but I was pretty rusty after months without playing. Never got near 4-turn research rate and got 940 CE diplo win.

Thank you!

You also have very good Diplo date! : ;)
As I can see many people went such way in this game. Very interesting to read about civ_steve game process because he hasn't large territory but reached a good Diplo victory with short playing time. :goodjob:
This game cost me ~60 hours I never play so long. I was very satisfied my game (not score) but I think I can't play so much every month. In the next COTM I think I will play to Domination for some rest. :coffee:

As I read these spoilers there are many non-conquest games in COTM08. May be even somebody will be placed on the top. :rolleyes:

P.S. IIRC there is 1130AD Space in one of the past GOTMs.
 
Predator with AIPatrol fixed.

This game contained my best and worst GOTM experiences all in one. First, the bad:

Although I zoomed through to the Industrial Age not long after the game was released, RL took me away from it until this past weekend—and even then it was difficult to find playing time. I ended up playing all night last night—frantically—in an effort to submit in time. Near the end, I was so tired I was basically on autopilot: not planning and executing a strategy but just trying to get it done in time.

I made it with eight whole minutes to spare. As a result, the industrial ages were far from optimal. It takes me a while to play a good game, and being rushed is not fun (plus I had to leave work today because I was dead on my feet).

I went for Diplomatic victory. I wanted to get a high-scoring game as well, but I never made it past about 45% of the map. In pushing the AI tech pace, offensive units were going obsolete just about the time I would attack an opponent: they had muskets when my force of longbows was ready, they had rifles and infantry when my cavs were ready. I was too slow in going on the offensive, and I have great admiration for those players that can push the tech rate yet still manage to attack when the AI is defending with obsolete units. I have much to learn in that regard. If it hadn’t been for my bombarding units I would have had no success at all.

The AIs were very peaceful, only fighting when I dragged them into war. That really helped with the tech rate until they got Nationalism—which came right after Military Tradition, of course. I had to research everything in the Ind. Age myself except for two AI free techs and mine (good ones though: steam, medicine and electricity) and Replaceable Parts.

I took most of Babylon’s cities in 590-110bc (with archers and cats, then with longbows), but didn’t get to the Byzantines until the last 25 turns of the game, except for a couple of cities right after the Babylon campaign. I fought them with a mixture of cavs, infantry and artillery, but they had TONS of infantry which they had built/upgraded in the two measly turns in which they had rubber. Therefore casualties were high. I have no clue how they upgraded/built over 40 infantry in two turns considering their treasury showed 0 gold, but somehow they managed it.

I entered the industrial age around 340ad, and then researched at around 6-7 turns per tech after that. It should have been faster, but I made a really dumb—and weird—mistake. I forgot to build my FP until 600ad. I’m not sure how I could forget something so important, but I did.

Nonetheless, (and this is the good part) I achieved Diplomatic victory in 880ad, which is a personal best for me. The Byzantines got Fission and I got Ecology, then I traded them my tech plus much gold in between turns. I flipped my palace prebuild over, got 4 out of 7 votes, submitted my game as fast as I could (in terror that my internet connection might be down), and went to sleep for an entire 30 minutes before going to work.

If I get some time in the next few days, I will try to post a better summary of my game. With the exception of the last-minute rush, it was actually extremely fun to play, and very different than any game I have played before. Of all the GoTMs I have participated in, this was my favorite map by far. The scarcity of resources made it very challenging. So a giant :goodjob: and :thanx: to Ainwood!
 
I'm happy to see you can submit bradleyfeanor!
And you also have a very good finish date. :goodjob:

I never fight in IA before this game. In my home lands I have war with Byzantines and Babylon but captured Babs only because Byzantines was too strong and I prefered went to the other continent. On the second continent
I choosed my oppenents for war by who is lower developed. In my game the most advanced AI was Japan and I didn't want to fight with Persia because it's scientific. So I started with Egypt then China and finally Mongols who declare on me itself. I not captured island towns of its civs and all of them leave some time while the Japan not killed them.

I balanced near Domination limit from ~800AD and even gift to the some AI 3 of my towns (My arm can't destroy it :cry: ).

My second part of IA and MA went as bradleyfeanor's. It' was deep night (2 nights) and I not remember right how it was. :(
 
For quite a while I thought you were only interested in Domination, Dynamic (and had quite mastered that condition, I might add). Your past few games, however, have shown your skill in the other victory conditions as well. Your last few games have been very impressive, not only in score but in date, and I took many pointers from your Diplomatic/Gold Medal game in playing this one. I look forward to seeing what amazing dates/scores you achieve when you go for 100k and 20k.

I won't mention the cow because--if you feel as I do--you are not looking forward to the tremendous time investment that the cow is going to require!
 
bradleyfeanor said:
For quite a while I thought you were only interested in Domination, Dynamic (and had quite mastered that condition, I might add). Your past few games, however, have shown your skill in the other victory conditions as well. Your last few games have been very impressive, not only in score but in date, and I took many pointers from your Diplomatic/Gold Medal game in playing this one. I look forward to seeing what amazing dates/scores you achieve when you go for 100k and 20k.

I won't mention the cow because--if you feel as I do--you are not looking forward to the tremendous time investment that the cow is going to require!

Thank you for good words!

I really want to try for 100k and 20k in the next games (not in COTM09). I slightly doubt with 20K it's too long, but after Aeson incredible game I must try it. ;)

The Domination is the simpliest win condition but for reaching a good score in other types it's basic skill and important part of the game. It's a one of the reason why I mostly played Domination. The second reason is of course playing time. Now I'm a good Domination player and began to discover for me other victory conditions. It's totaly new experience for me. In this COTM I first time saw the Space ship start film and was very glad with it. :D

I'm based on the SirPleb's articles (big thanks) and I'm very happy such masters are presence on civfanatics. :goodjob:
 
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