I finished this game with a Domination victory in 1798 AD (Firaxis 2501, Jason 5313), which I'm sure is quite late and low-scoring in comparison to many of the others that are much better than I, but I had a lot of fun with this map regardless.
Picking up at the start of the MA:
230 BC - Babylon gets Monotheism as his free tech

Oh, well, I give him Republic and 20G for it.
110 BC - I am a Republic. Feudalism in 19 turns. Science at 60%, making +1 GPT.
10 BC - 49G from China for Literature.
30 AD - Hittites learn Feudalism.
130 AD - 13GPT, 130G from America for Monotheism.
300 AD - The Hittites finish the G-Lib. He now has the Pyramids and the G-Lib. I really want to take him down!
350 AD - Engineering in 1. Hittites already have it.
360 AD - 24GPT, 94G from America for Eng.
9GPT, 26G from Dutch for Mono.
Invention in 15. +16GPT.
370 AD - America has Chivalry. He will trade Chiv for Invention, but I'm not selling.
490 AD - 7GPT, 6G from China for Mono.
500 AD - 27GPT, 114G from Zulu for Invention (America will no longer give Chiv for it

). Hittites already know Invention.
510 AD - Now, THIS I found to be weird. 122G, Chivalry from America for Invention, whne he wouldn't even trade me even up for it just last turn!
530 AD - 9GPT, 52G from Celts for Chiv.
610 AD - 12 Galleys (full, of course) depart for Hittite land and I begin filling more.
650 AD - Only one of the 12 Galleys makes it - 2 spears in it. Lose another with 2 Berserks in it.
670 AD - 46GPT, 170G from America for Gunpowder. 40GPT, 160G from Celts for Gunpowder.
680 AD - Pilliage Hittite Iron. No big deal, he has 2 sources. We have no Saltpeter. He has 2 sources of that as well. Beautiful.
740 AD - Lose another 2 full Galleys. The 14 galleys make for a nice reef & refuge for the fish. Time to make peace with the hated Hittites.
760 AD - Hittites demand something or other. Tell him to hit the bricks. He declares. My hatred for him knows no bounds (I know, it's JUST a game).
900 AD - 84GPT, 230G from Celts for Banking. At his point, I am absolutely CRUSHING the AI in research. I'm in the process of building Magellan's and Smiths, hoping to trigger a GA. I have a monopoly on Econ, Nav, Physics.
1100 AD - The Celts learn Navigation. I sell them Physics for 139GPT 26G, WM. I get Iron, WM from Chins for Physics.
1200 AD - Hittites land a couple units on my 'continent'. Trigger GA with Berserker victory.
1210 AD - Dutch sign alliance against us with Hittites.
1. Alliance vs Dutch & Hittites with Zulu for Metalurgy.
2. Allinace vs Hittites, Wines, from Celts for Ivory, Gems, WM, 230G.
1230 AD - Smiths in 1 turn. Magellan's already complete.
1. 39GPT, 50G, WM from China for Econ
2. 21GPT, 15G, WM from Zulu for Econ

3. 200G from Celts for Econ
Military Tradition in 1 turn.
1240 AD - Theory of Gravity in 4. Making +202/turn. $6,626 in treasury. Many Knights and Pikes are being built. I will TAKE Saltpeter from the unsuspecting Babalonians.
1265 AD - Reach Industrial Age. I have no Saltpeter, so I will forestall my invasion of Babylon for 6 turns while I learn Nationalism in order to upgrade Pike to Rifle.
1295 AD - Nationalism. $1,260 to upgrade Pikes to Rifle.
1300 AD - Army leaves for Babylon (I'm still at war with Hittites. He is in government of FEUDALISM. Can't say as I've ever noticed an AI using this type of gov.) My army consists of 7 Gallions: 11 Knights, 11 Rifle, 6 Berserk. The oceanic disaster circa 620AD is still being talked about - some of these troops are descendants of those lost souls. Although I have assured them that these new ships are quite seaworthy, I did have to pay them a hefty signing bonus with promises of glorious riches should they be victorious.
Steam Power in 6.
1315 AD - Ellipi & Akkad fall to the sea-drunk horde. Saltpeter is secure. Alliance vs Hittites, Iron, 84GPT from China for Military Tradition. IIRC, he has no Horse, and would not be getting any Hittite city's anyway. Alliance vs Hittites, 94G, WM, from Celts for Magnetism.
1345 AD - 118GPT, 550G, Democracy, WM from China for Steam.
1375 AD - First leader is born. Rush the FP in Akkad.
1400 AD - 2nd Leader. Army of Cav's.
1425 AD - 3rd Leader. Another Cav Army.
1480 AD - China breaks Allegiance (the dirty little rat). I lose my Iron, and I'm not done Railing yet! Time to take out the Zulu, as they not only have Iron, they have some really tasty looking Spices.
1485 Zimbabwe, Intombe, Bapedi captured.
1490 Ulundi captured. Zulu gone. Take Philadelphia from Hittites. America was divided up between Celts and Hittites long ago.
1560 Alliance vs Hittites, Wines, Fascism, 86GPT, 110G from Celts for Electricity, Gems. Alliance vs Hittites, 18GPT, 100G from Chins for Electricity, Spices. Theroy of Evolution complete in 4 turns.
1625 158GPT, 100G, Wm from Celts for Corporation.
1635 Hattusas captured. Pyramids & Sistine are mine.
1645 Kadesh & Ugarit captured. Sun Tzu's is mine.
That's pretty much it. China takes some of the former American cities from the Hittites and they are gone. I later declare on China and ally with the Celts. I take all of the American cities. Domination soon follows.