So this is then the Atlantis COTM. Long awaited it’s coming now. And well prepared as it looks like. In general I would imagine the Atlantians to be Egyptians or Greek. Judging the colour they look like Greeks, but they will be modified – just Atlantians.
Like our historic predecessors we can move :
East – to find something like Africa
West - to find a new America and
North – to discover Europe
The big advantage of the human player will be to know all civs on the continents first with the huge advantage of such an early galley to balance the shortcoming of the late capital foundation. – At minimum 3 turns.
I don’t think there will be huge differences between the landmasses by topography for balance reasons, but they will differ by their inhabitants. Maybe one continent will feature the old American cultures Aztecs, Maya, Inca and the other one Egypt, Sumeria, Hittites and Babylon.
From the start we have two main alternatives. We can:
- go for discovery first investing a couple of turns but gaining a good knowledge of the world to find the best place for settling.
- Decide for one direction and make landfall asap without knowledge of the alternatives but saving a couple of turns
Personally I think most players will go the second route to get the time advantage and have luck with the landing position. We will end up comparing games, in which we had different civ core positions and that will be very interesting. A 'well done' to the mapdesigners!
Concerning the Barbarians, I think there is a simple explanation – Against the Atlantians all civs look like Barbarians.
@ Paul42 : Concerning the setup of some G/COTMS, I realise that there are historians amongst the moderators.