Ancient Age
Predator Class
Military Game
Sort of
I settled in place with the idea to jump the palace inland
later. Built a Curragh followed by two Warriors and a Settler-
Worker-Worker-Settler combo which led to the abandonment of Rome in
2190 BC. Rome was immediately replaced by Antium whereas the Palace
popped up in Veii three tiles inland.
4000 BC Found Rome
2630 BC Found Veii
2190 BC Abandon Rome Jump Palace to Veii
2190 BC Found Antium
1600 BC Found Cumae
1600 BC Connect Incense
Veii was set to the task of building a Granary, which with the help of
a Forest cut was finished in 1830 BC. Under despotism, a six-turn
Settler factory produced three Settlers at sizes 3.3 -- 5.3. Under
Republic, the factory was working a four-turn cycle at sizes 4.0 --
6.0. I used both Food Bonus Tiles and a mined Hill, so no sharing.
1450 BC Found Neapolis
1275 BC Found Pompeii
1100 BC Found Pisae
1000 BC Found Ravenna
_800 BC Found Viroconium
I went straight for The Republic without detours and discovered it in
1400 BC. I postponed the Revolution until the beginning of the Settler
Factory cycle in 1350 BC.
4000 BC Discover Alphabet
2800 BC Learn Pottery
2590 BC Learn Ceremonial Burial
2510 BC Discover Writing
1625 BC Discover Code of Laws
1625 BC Learn Warrior Code
1625 BC Learn The Wheel
1625 BC Learn Mysticism
1625 BC Learn Masonry
1625 BC Learn Bronze Working
1400 BC Discover Philosophy
1400 BC Discover The Republic
1400 BC Learn Polytheism
1400 BC Learn Iron Working
1400 BC Learn Horseback Riding
Before that, the Curragh taking an eastern course provided Contact
with three foreign tribes and so could trade for some of the minor
Technologies. It was then lost trying to cross the open Sea.
3150 BC Meet Hittites
2800 BC Meet Celts
2590 BC Meet Sumeria
1600 BC Embassy Sumeria
1600 BC Embassy Hittites
1600 BC Embassy Celts
1350 BC Establish Anarchy
1275 BC Establish Republic
The next goal was to reach the Middle Ages and Chivalry as fast as
possible. The Middle ages were reached in 690 BC.
1150 BC Discover Mathematics
1150 BC Learn Map Making
_800 BC Discover Currency
_690 BC Learn Construction
After having built enough Archers to at least ward off the local
Barbarians, I started making war and alliances for war happiness. I
met Carthage as I finally managed to send a Warrior down south on our
island. Aztec lands were reached only with a Galley.
1150 BC War Sumeria
1150 BC PT/A Celts v. Sumeria
1100 BC Meet Carthage
1100 BC Embassy Carthage
1000 BC War Carthage
1000 BC PT/A Hittites v. Carthage
_800 BC Meet Aztecs
_800 BC Embassy Aztecs
_690 BC War Celts
_690 BC Enter Middle Ages
_690 BC Massive Uprisings
Apparently, some Goody huts were located on the southern peninsula,
which I found populated with Carthaginians. I had kept my two Warriors
as Military Police. Of the two Huts in the north, I wasted one through
cultural expansion in my new capital.
1830 BC Pop Hut Through cultural expansion: Barbarians
1450 BC Pop Hut 50 Gold
For the next phase, the plan is to churn out Settlers and Archers
until Horses are connected and then ship over Knights to the
neighbours. No real plan to build a Great Wonder, so probably there
will be no Golden Age at all.
Quick Start Challenge
I started playing after having finished GOTM113 and so was too late to
submit my QSC. That's a very unwelcome effect of having both games in
synchronicity. This is a summary of my achievements at 1000 BC:
_7 Towns
17 Citizens
_1 Granary
_1 Temple
_1 Harbor
_5 Workers
_1 Warrior
_3 Archers
_1 Curragh
_2 Slaves
_4 Contacts
_4 Embassies
_2 Alliances tied to Peace Treaties
Incense
Missing C&C