When I first play Civ4, I always wonder when should I build cottage. Should I build some farms to boost population first, or work on cottage right away?
I just ran a small test. A city has 10 tiles of grassland, 5 tiles of plain, and 5 tiles of hill. The first time, I build 5 farms on the grassland and focus on food first, then work on 10 cottages.
The second time, on the same map I build 10 cottages on grassland first, and then build 5 farms on the plain.
The city has a palace, a global theater, a granary(more realistic), 15 health (support the city grow to 16 pop). A river run through 9 tiles of the city, but I think it is almost irrelevant coz the same map is used in both scenarios.
Farm first approach:
year turn population gold per turn
4000 0 1 10
3680 8 2 11
3560 11 3 12
3440 14 4 13
3320 17 5 14
3240 19 6 16
3160 21 7 18
3040 24 8 19
2920 27 9 20
2800 30 10 22
2680 33 11 25
2560 36 12 28
2360 41 13 31
2160 46 14 34
1800 55 15 39
1320 67 16 46
At the 67th turn, the city will produce (base income)
5 farms * 0 = 0
7 villages * 3 = 21
3 hamlets * 2= 6
1 cottage * 1 = 1
total = 28/turn
The city has assets of 1692 golds (including income from palace and river bonus).
Cottage first approach:
year turn population gold per turn
4000 0 1 11
3600 10 1 12
3560 11 2 14
3280 18 3 16
3000 25 4 19
2720 32 5 23
2400 40 6 26
2040 49 7 31
1680 58 8 34
1320 67 9 37
At the 67th turn, the city will produce (base income)
0 farms * 0 = 0
5 villages * 3 = 15
2 hamlets * 2= 4
2 cottage * 1 = 2
total = 21/turn
The city has assets of 1533 golds (including income from palace and river bonus).
Conclusion: the farm first approach is superior. Not only it generats more income, but also gives the player flexibility to switch to hill tiles for production.
I just ran a small test. A city has 10 tiles of grassland, 5 tiles of plain, and 5 tiles of hill. The first time, I build 5 farms on the grassland and focus on food first, then work on 10 cottages.
The second time, on the same map I build 10 cottages on grassland first, and then build 5 farms on the plain.
The city has a palace, a global theater, a granary(more realistic), 15 health (support the city grow to 16 pop). A river run through 9 tiles of the city, but I think it is almost irrelevant coz the same map is used in both scenarios.
Farm first approach:
year turn population gold per turn
4000 0 1 10
3680 8 2 11
3560 11 3 12
3440 14 4 13
3320 17 5 14
3240 19 6 16
3160 21 7 18
3040 24 8 19
2920 27 9 20
2800 30 10 22
2680 33 11 25
2560 36 12 28
2360 41 13 31
2160 46 14 34
1800 55 15 39
1320 67 16 46
At the 67th turn, the city will produce (base income)
5 farms * 0 = 0
7 villages * 3 = 21
3 hamlets * 2= 6
1 cottage * 1 = 1
total = 28/turn
The city has assets of 1692 golds (including income from palace and river bonus).
Cottage first approach:
year turn population gold per turn
4000 0 1 11
3600 10 1 12
3560 11 2 14
3280 18 3 16
3000 25 4 19
2720 32 5 23
2400 40 6 26
2040 49 7 31
1680 58 8 34
1320 67 9 37
At the 67th turn, the city will produce (base income)
0 farms * 0 = 0
5 villages * 3 = 15
2 hamlets * 2= 4
2 cottage * 1 = 2
total = 21/turn
The city has assets of 1533 golds (including income from palace and river bonus).
Conclusion: the farm first approach is superior. Not only it generats more income, but also gives the player flexibility to switch to hill tiles for production.