mariogreymist
Deity
- Joined
- Aug 11, 2009
- Messages
- 2,201
Okay, after walking all over a emperor/normal forum game yesterday, I started a normal speed emperor game with a random leader to see how it would go. I stopped it, because it was getting too silly to bother. (Hatty) At that point, I started to think that maybe normal speed is just easier than marathon (no matter how much people will tell you otherwise) and to prove/disprove this idea I started an immortal game, this time picking my old standby, Mehmed as my leader.
The game so far:
Initially, the start doesn't look that grand. One food (albeit irrigated corn), and marble.
The rest I will put in spoiler tags, as I've included a 4000BCE save for those who want to give it a roll. (it's a good starting area, I'll give that much away)
After moving my warrior, I decide to take a look where the blue circle was: (1NW)
I immediately settle, knowing the meaning of joy and fulfillment (at least of my belly):
So I began researching AH>fishing>mining>bw>sailing>masonry. What I did not yet know, was the fact that I was located on a peninsula, with a 1-tile isthmus connecting me to the mainland. Settling that quickly was priority 1, so as soon as I had my specials working, a settler went out.
I settled two more cities in the N and E, and with limited scouting at the time (hence the lousy placement of Ankara...I just NEEDED the copper)
You might have noticed the queue in Istanbul from the last shot...muhahaha.
I founded confucianism and Taoism (bulbed) and build two more wonders (sorry, no screenies), the G Library (Istanbul) and Angkor Wat (Ankara).
So here's where it gets weird for me in normal speed games: I just plug along and trade as much as is I can to barely keep up with the AIs. But I don't find myself with an advantage for a long long time, just like in marathon/epic speeds (at immortal). But then, I make a massive bit of brokering (Education, paper and philo as bait) when I am a few turns short of liberalism, resulting in the following situation. (and sorry there's not much story to tell between building the glh and getting liberalism, but there really isnt...
techs:
Demos:
Nearby geography:
I have an inkling that my lead won't last, given my gnp isn't that great. But there are two relatively weak neighbors with lots of land nearby (Kublai/SB). I can have a cannon/jannisary army in relatively short order if I decide to go for that. It seems the right move, but obsolescence comes so fast at this speed I am unsure. Can someone offer me some pointers on how to get this war up and running and successfully prosecuted at normal speed? I am assuming I want to abandon researching Econ (even though I may yet get a free GM) and start building theatres for the globe. Is there more I need to be doing?
Alternately, is there a plan better than a jannissary war from this point?
The game so far:
Initially, the start doesn't look that grand. One food (albeit irrigated corn), and marble.

The rest I will put in spoiler tags, as I've included a 4000BCE save for those who want to give it a roll. (it's a good starting area, I'll give that much away)
Spoiler :
After moving my warrior, I decide to take a look where the blue circle was: (1NW)

I immediately settle, knowing the meaning of joy and fulfillment (at least of my belly):

So I began researching AH>fishing>mining>bw>sailing>masonry. What I did not yet know, was the fact that I was located on a peninsula, with a 1-tile isthmus connecting me to the mainland. Settling that quickly was priority 1, so as soon as I had my specials working, a settler went out.

I settled two more cities in the N and E, and with limited scouting at the time (hence the lousy placement of Ankara...I just NEEDED the copper)

You might have noticed the queue in Istanbul from the last shot...muhahaha.

I founded confucianism and Taoism (bulbed) and build two more wonders (sorry, no screenies), the G Library (Istanbul) and Angkor Wat (Ankara).
So here's where it gets weird for me in normal speed games: I just plug along and trade as much as is I can to barely keep up with the AIs. But I don't find myself with an advantage for a long long time, just like in marathon/epic speeds (at immortal). But then, I make a massive bit of brokering (Education, paper and philo as bait) when I am a few turns short of liberalism, resulting in the following situation. (and sorry there's not much story to tell between building the glh and getting liberalism, but there really isnt...
techs:

Demos:

Nearby geography:

I have an inkling that my lead won't last, given my gnp isn't that great. But there are two relatively weak neighbors with lots of land nearby (Kublai/SB). I can have a cannon/jannisary army in relatively short order if I decide to go for that. It seems the right move, but obsolescence comes so fast at this speed I am unsure. Can someone offer me some pointers on how to get this war up and running and successfully prosecuted at normal speed? I am assuming I want to abandon researching Econ (even though I may yet get a free GM) and start building theatres for the globe. Is there more I need to be doing?
Alternately, is there a plan better than a jannissary war from this point?