1705AD (T331-1)
Bomber kills A-rifle (1-0).
Funny I just finished 3 cruise missiles and got to sink 3 A-frigates off the Western mainland coast (4-0).
7th runs over 2 slaves and then kills 2 muskets and a cav razing Oporto (7-0).
11th kills 2 spears in Tientsin (9-0).
8th does the same and razed it (11-0). Last two towns of Mao's were replacement capitols. Use last settler and grab Gems, now have all 8 lux. Park 2 MI on each gem tile.
1710AD (T332-2)
Use my new jet (third and last) to bust fog on NE and see why USA has been sending ships as I see their color.
Use two eTanks to kill inf. They took no damage, but do not want to expose them (2-0).
Tank bust a camp. Not often you get to say that.
12th kills 3 inf and razed a greek city. I missed the name. Got another free arty. Just for fyi it gave 165 gold. (5-0).
The army only lost 2hp. I noticed the last inf was a reg, but did not notice the first two. I had 3 more armies ready. The Greeks have massive area with no towns all railed.
[16-0]
1715AD (T333-3)
Just seem to be short about 70-90 beaker per turn to stay at 4 turns.
Syn Fibers
Basically it is caused by not being willing to max towns to cities and not filling the new land with towns. If I went around and made more aqua, I would have more scientist by now. 30-50 extra towns in the new land could have been done. I also did not make armies for the last, many many turns. So I am mostly using 5 armies to take down towns, with the other 2 helping here and there.
Modern armor will let me up the pressure as well. I am only using four cities to make to make tanks. The capitol is not making troops, it has been making wonders or other things.
I just noticed that the slow build of the Seti was due to one citizen going off to research. My fault, I forgot that troops did land on the tile and I did not check to see what the lazy pop was doing. That was probably before Seti. Oh well, there is nothing they can do.
11th kills inf in Argos (1-0).
6th killed a 3/3 inf (2-0).
10th killed a 3/3 drop to 7hp and I had to go back to 6th (3-0).
6th killed conscript inf and razed it (4-0).
Now 7th can cover.
eTank kills a marine near gems town. (5-0).
Use arty and bomber to kill another marine (6-0).
Three elite tanks each kill a damage A-rifle (9-0).
[25-0]
1720AD (T334-4)
eCav kills marine (1-0).
7th, 8th and 12 kills 3 inf and raze Chengdu (4-0). Had a DD and arty (5-0).
That town controlled rubber. They may have another. I had a tank clear a camp and another kill a Greek worker.
It was going to colonize wines.
Don't know why the AI makes privateers, but a cruise sunk one (6-0).
Bombed the A-guer and 3 etanks kill them far from town (9-0).
[34-0]
17250AD (T335-5)
America dropped 2 towns down,
Bomber and a cruise sink A-frigates (2-0).
Went back to logging ships.
eCav kills another marine by Toyama 3 (3-0).
Rats, eTanks kill 6 Americans (9-1).
By Ise #3, 1 killed 2 and no damage, 1 lost another killed 2.
Tank kill rifle and autorazed US town (10-1).
4th covers.
Tank killed A-guer near LA (11-1). Covered by 5th.
11th kills rifle and autorazed LA (12-1).
Elite bombers had redlined both towns.
46-1]
1730AD (T336-6)
Lux to 10 do not need more gold.
eTank kill marine (1-0).
Tank kills A-guer (2-0) covered by 5th.
MI kills redlined barb in Toyama #3, not to common.
Tank finds the camp and clears it and goes elite.
12th kills inf in Thessalonica (3-0).
8th kills 2 and razed it (5-0). I did note the last one was a conscript.
eAC kills cav at capitol (6-0). wish I had 2 cruise for some red boats. Yes I put the pop back to work.
[52-1]
17350AD (T337-7)
Bomber sink A-frigate in NW (1-0).
All workers retired on mainalnd now.
A pair MI clear barb camp. Why barbs on AW?
eCav kills marine by Canton (2-0).
Tank clears wine colony they finally snuck in on me.
11th kills musket in Lisbon (3-0).
6th, 7th and 10th kill inf in Rhoades (6-0).
I capture till I move the army out. Then sell off stuff and abandon. Two arty ping DD's, these were in the town.
[58-1]
17400AD (T338-8)
Fisson
Bomb a marine by Canton (1-0).
Cruise sink a carrack that has been slowly going from west to east (2-0).
eCav kills P-cav and
Leader (3-0).
Rush a Lab in Edo. Not bothered to make labs as the places that could use one are making things.
I upgrade all units, even the warrior, except 4 elite tanks. I had 8 elites, but only keep 4.
There is still one elite AC.
Bomber kills A-rifle (4-0).
eTank kills one (5-0).
11th killed 3 muskets and a spear razing Port town (9-0).
I ran it down to 5hp as 5th can cover and it can go heal in town next turn.
8th nearly dies on inf in Mycenae (10-0).
12th kills inf (11-0)
9th kills one and I click install by mistake, so I abandon town after selling things (12-0). [70-1]
1745AD (T339-9)
eTank kills 2 A-guer (2-0).
eTank kills 1 (3-0).
Seti finished.
Two MA kill 2 A-rifles and 2 guer (7-0). Both go elite.
[77-1]
1750AD (T330-10)
Two eTanks kill A-guer (2-0). These are troops 10 or so tiles away form Ise 3 heading that way.
Bomber sink A-frigate and goes elite (3-0).
I sold the civil def long ago. I sold airport now as I made an airfield. I had waited till there was little chance they would try to swamp it.
12th kills 2 inf in Therm (5-0)
MA kills one, MA kills one, MA dies (7-1). I think I misclicked and sent in a damage MA as the next MA was full health. It kills conscript rifle after 9th killed 2 inf (10-1).
Then 9th kills last 1hp inf and razed town (11-1).
Three MA attack KC, 2 rifles killed, one MA retreated (14-1).
[91-2]