Crash when clearing specialty (late in game)

tripecac

Chieftain
Joined
Oct 31, 2008
Messages
19
At some point in each game, I get a crash to desktop whenever I try to clear a colonist's specialty. This happens in both the "vanilla" (unmodded) game and in mods (e.g., Age of Discovery II).

I'm running 1.01f on Vista with 4GB RAM.

Any ideas what's causing the crash, and how to fix it?

Here's what I see in the Event Viewer:
Log Name: Application
Source: Application Error
Date: 6/6/2010 1:07:58 PM
Event ID: 1000
Task Category: (100)
Level: Error
Keywords: Classic
User: N/A
Computer: faramir
Description:
Faulting application Colonization.exe, version 1.0.0.1, time stamp 0x49a88196, faulting module CvGameCoreDLL.dll, version 0.0.0.1, time stamp 0x49a87cca, exception code 0xc0000005, fault offset 0x00009420, process id 0xaf0, application start time 0x01cb05147bea71d5.
Event Xml:
<Event xmlns="http://schemas.microsoft.com/win/2004/08/events/event">
<System>
<Provider Name="Application Error" />
<EventID Qualifiers="0">1000</EventID>
<Level>2</Level>
<Task>100</Task>
<Keywords>0x80000000000000</Keywords>
<TimeCreated SystemTime="2010-06-06T01:07:58.000Z" />
<EventRecordID>18564</EventRecordID>
<Channel>Application</Channel>
<Computer>faramir</Computer>
<Security />
</System>
<EventData>
<Data>Colonization.exe</Data>
<Data>1.0.0.1</Data>
<Data>49a88196</Data>
<Data>CvGameCoreDLL.dll</Data>
<Data>0.0.0.1</Data>
<Data>49a87cca</Data>
<Data>c0000005</Data>
<Data>00009420</Data>
<Data>af0</Data>
<Data>01cb05147bea71d5</Data>
</EventData>
</Event>
 
It happens the same to me once, the workaround I found was reloading the same game, moving the colonist to other place and clear it later.
 
Did you move the colonist to another city, or to another building within the same city?
 
Don't remember right now, it just happened once to me, but I was able to avoid the crash moving the colonist :)
 
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