gingerbill
Prince
- Joined
- Dec 21, 2005
- Messages
- 335
I created a test mod to begin with , just one xml file updating how much a tech costs . My xml is ....
<GameData>
<Technologies>
<Update>
<Set Cost="500"/>
<Where Type="TECH_POTTERY"/>
</Update>
</Technologies>
</GameData>
So i save my mod but cant see it anywhere when i load up CIV5. Am i missing something .
edit- i can see my mod under my documents in 'firaxis modbuddy' . theres a folder called 'research test' with the files 'researchtest.CIV5sln' and 'researchtest.suo' , and a subfolder called 'researchtest' with 2 files 'researchtest.civproj and 'CIV5technologies.xml'. I tried copy and pasting that folder to where the other mods are but didnt help .
The other simple mod i use (someone else made and i donwloaded and it works) halves the cost of courthouses . That has a folder under mods with just 2 files in called 'civ5buildings.xml' and 'courthousetweak.modinfo'
Should my mod have a .modinfo file ? .
Do you have to copy and paste you mod folder into the 'mods folder' ?
<GameData>
<Technologies>
<Update>
<Set Cost="500"/>
<Where Type="TECH_POTTERY"/>
</Update>
</Technologies>
</GameData>
So i save my mod but cant see it anywhere when i load up CIV5. Am i missing something .
edit- i can see my mod under my documents in 'firaxis modbuddy' . theres a folder called 'research test' with the files 'researchtest.CIV5sln' and 'researchtest.suo' , and a subfolder called 'researchtest' with 2 files 'researchtest.civproj and 'CIV5technologies.xml'. I tried copy and pasting that folder to where the other mods are but didnt help .
The other simple mod i use (someone else made and i donwloaded and it works) halves the cost of courthouses . That has a folder under mods with just 2 files in called 'civ5buildings.xml' and 'courthousetweak.modinfo'
Should my mod have a .modinfo file ? .
Do you have to copy and paste you mod folder into the 'mods folder' ?