Rowain deWolf
King
Got it 
Rowain

Rowain
Originally posted by hotrod0823
I don't dispute the need for a granary just the timing. I thought that it was more critical to get a settler out to the last DOT to the NE then start the Granary.
The Granary is almost finished now and settlers will be pumped out quickly now.
Hotrod
Originally posted by Rowain deWolf
My reply was more meant to ChrTh statement that a city with wheat don't need a granary. I myself did the same thing and changed Paris to Settler on my turn to settle Rheims
Rowain
Originally posted by God
You should mine cows. They give alot of shields. And I don't think you can get the extra food from the wheats in despotism.
Mining is the way to go early in the game.
Originally posted by T-hawk
Nope - the bonuses are applied before the despotism restriction. A wheat or cattle on grassland, under despotism, produces 2 + 2 - 1 = 3 food. If you Irrigate it, it produces 2 + 2 + 1 - 1 = 4 food.
As for the granary, the BEST place to build one is in a city with a food bonus. You get the synergy of BOTH the granary effect and the extra food working together, and that city can almost always pump a settler every 6 turns.
Originally posted by ChrTh
Well, a large portion of the problem is that the Wheats were being mined; gentlemen, the advantage of Wheat and Cows in despotism is if you Irrigate them. If you mine the Wheat, then yeah, you might as well build a Granary because you're crippling the advantage of having the Wheat.