Curse of succelus strikes again

Seont

Chieftain
Joined
Dec 18, 2006
Messages
90
A request, instead of having the tomb of succelus grant a free population point to all cities in the empire, could it be changed to something else?

Everytime i build that thing, by the time it's complete, a good number of my best cities are already topped off happiness wise, then bam, extra population point, now i have unrest, which means a mooch of a citizen in everyone of those cities draggin down the economy, if i am lucky, theres a building i can rush, but sometimes i've already got em all, and just have to ride it out till a new tech is discovered or a trade route opens up for a luxury.

it's not just that the mooch eats 2 food and does nothing, its the non mooch citizen who could focus on production, but now must be a farmer to make that two food.

I like the life mana, and usually need the 2 health it brings, and who doesn't want culture, but that pop point, could it be replaced with something else that fit with the story line?
 
Doubt you'll have Feud at that time...
 
Try playing as the Calabim sometime, and have one of your vamps eat the poor sap. No one will miss him. :evil:

I freely admit i am far from the best player, but how the heck you get a vampire when you are just completing the tomb of succelus?

Why? Move him from the farm to the mine and starve the malcontent. If a man doesn't work, neither shall he eat.

Lol, that will work, but why have a wonder give me what amounts to a useless bonus? and secondly, i always forget i've done something like that and it ends up costing me later when i find out my city is no longer on Comp management(like i said, i'm far from the best player)
 
{EDIT} @Coko & Seont: Good point, I forgot about that; how about using OO and slavery?


Just got OO a little while ago, so you are close, but its still going to be another 20+ turns before i can get the tech after it to get the slavery civic(actually more, cause i have more pressing technological needs, but its 20 or so if i went straight for it now). That still means supporting the mooch for quite some time after i get him(really, i thought the AI would have had the tomb about 20 turns ago, not sure how i managed to get it) before i can sacrifice him(and who knows who else) Which pretty much means he's still a drain on society.

Maybe a better player could manage it? But not I.
 
I agree. Why not have tomb of succelus provide one life mana, and also one free priest specialist in the city that builds it, like the great library does? Flavor wise, that could represent the priests that arrive in your city from different nations to care-take, study, and work at the tomb.
 
Just got OO a little while ago, so you are close, but its still going to be another 20+ turns before i can get the tech after it to get the slavery civic(actually more, cause i have more pressing technological needs, but its 20 or so if i went straight for it now). That still means supporting the mooch for quite some time after i get him(really, i thought the AI would have had the tomb about 20 turns ago, not sure how i managed to get it) before i can sacrifice him(and who knows who else) Which pretty much means he's still a drain on society.

Maybe a better player could manage it? But not I.

Couple things:

Build a Pagan Temple after you have Mysticism then use priest specialists and you will pop out a Great Prophet a little before you finish the religion. Then just hold onto it until you're done. I've used this to get Arete right after RoK, not sure if it works for stapling. If we can verify it doesn't then do...

What I know does work is building an Elder Council and getting a Great Sage from the specialists. Then use the Sage to build an acadamy and get a bonus to all future tech. Once when I was lucky enough to get Education from a goodie hut, the Sage gave me Writing - which gave me a free Great Sage for being first, which I used for the academy.

Lastly, and totally dependent on luck. Once, getting Festivals and Drama gave me a Great Bard which had Message from the Deep as a free tech option.
 
Couple things:

Build a Pagan Temple after you have Mysticism then use priest specialists and you will pop out a Great Prophet a little before you finish the religion. Then just hold onto it until you're done. I've used this to get Arete right after RoK, not sure if it works for stapling. If we can verify it doesn't then do...

This is one of the reasons I've advocated attaching an extra requirement to the second religious techs. Animal Handling to Hidden Paths, Smelting to Arete, Optics to Mind Stapling... and I had a couple for Order and Veil as well, but I forgot them. It worked well in Sureshot's old mod.
 
It counteracts the health penalty for the larger populations but not the unhappiness problem from 'overcrowding'
 
Couple things:

Build a Pagan Temple after you have Mysticism then use priest specialists and you will pop out a Great Prophet a little before you finish the religion. Then just hold onto it until you're done. I've used this to get Arete right after RoK, not sure if it works for stapling. If we can verify it doesn't then do...

see, this is why i'm far from the best player. It takes me a long time to see this kind of stuff in this type of game.

What I know does work is building an Elder Council and getting a Great Sage from the specialists. Then use the Sage to build an acadamy and get a bonus to all future tech. Once when I was lucky enough to get Education from a goodie hut, the Sage gave me Writing - which gave me a free Great Sage for being first, which I used for the academy.

Lastly, and totally dependent on luck. Once, getting Festivals and Drama gave me a Great Bard which had Message from the Deep as a free tech option.

Thank you for the tips Saien, have to give it a try next time. but i still think the pop point should be replaced with something else. like this:

I agree. Why not have tomb of succelus provide one life mana, and also one free priest specialist in the city that builds it, like the great library does? Flavor wise, that could represent the priests that arrive in your city from different nations to care-take, study, and work at the tomb.

sounds good to me. definetly better than anything i could come up with.
 
would be nice if only cities that didn't have "Halt growth" selected could grow.

thats the real problem, because when you want your cities to grow, its great when they gain +1 pop, its just when you're at max and have hit "Halt growth" and then grow anyways that its really a bother.

maybe instead make it max out the cities food storage, so if the city wanted to grow it could but if it had "Halt growth" selected it wouldn't.
 
The city-growth unhappiness happened to me in my current game also. The unhappiness only happened in my two largest cities (one my capital), my other 4 cities it was a welcome boost. I was only about 20 turns away from founding Leaves when I got the tomb. When I got Leaves, which fortunately founded in my second largest city I sent the free disciple to the capital and converted to my state religion- unhappiness problem solved.
 
Don't think I've ever built it - the AI always rushes it before I get round to it :)
 
Why? Move him from the farm to the mine and starve the malcontent. If a man doesn't work, neither shall he eat.

yeah but you will loose the whole stock in the granary.
 
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