Hey, guys. First time poster here.
Before I go into details, let me give you some context. The whole idea originally sprung from an idea that me and my bros had to create a game for the different countries in our NationStates region. We do a lot of Roleplaying, and this sort of thing really got everyone interested. However, i've run into a few problems.
What i'm aiming to do is simply replace the default civs/names/etc from the defaults to the 'New' countries, E.G. Germany would be replaced with 'Velburg' (A Germany-like country in the region), and so on. All I aim to do is mod the default files to replace the default civs themselves, rather then making a full Scenario, so that the map can still be randomly generated and I don't have to go to the trouble of mapmaking (A long and difficult process). I've figured out how to change names/AI parameters in the rules.txt file, but I can't seem to find the file containing City names (So I can change the default 'German' city names list to the one for the country that's replacing it). I've looked around on the web and skimmed over the directory myself, but I couldn't seem to find anything on this in specific.
Also- For Editing/Changing civs, is there any other important things I need to know or files I need to change? I don't want to run into errors or inconsistencies with negotiation screens or what-not, if I can help it. Right now, i'm only aiming at modding the civs themselves, but if anyone also has resources relating to modding Techs (Changing names/graphics) or where I can find them, anything helps.
Thanks! Hope to hear from y'all soon.
Before I go into details, let me give you some context. The whole idea originally sprung from an idea that me and my bros had to create a game for the different countries in our NationStates region. We do a lot of Roleplaying, and this sort of thing really got everyone interested. However, i've run into a few problems.
What i'm aiming to do is simply replace the default civs/names/etc from the defaults to the 'New' countries, E.G. Germany would be replaced with 'Velburg' (A Germany-like country in the region), and so on. All I aim to do is mod the default files to replace the default civs themselves, rather then making a full Scenario, so that the map can still be randomly generated and I don't have to go to the trouble of mapmaking (A long and difficult process). I've figured out how to change names/AI parameters in the rules.txt file, but I can't seem to find the file containing City names (So I can change the default 'German' city names list to the one for the country that's replacing it). I've looked around on the web and skimmed over the directory myself, but I couldn't seem to find anything on this in specific.
Also- For Editing/Changing civs, is there any other important things I need to know or files I need to change? I don't want to run into errors or inconsistencies with negotiation screens or what-not, if I can help it. Right now, i'm only aiming at modding the civs themselves, but if anyone also has resources relating to modding Techs (Changing names/graphics) or where I can find them, anything helps.
Thanks! Hope to hear from y'all soon.