Custom Civs for TTT

Yes there is one more thing, which is probably where your trouble is coming from. When you change Australia_CIV4Civilization_Schema you need to change other files. See what the Schema is, is the list of what tags each xml document should look for and in what order, its like a check list. Some good modders can add tags and change that checklist.

So for Civlizaiton_Schema, the civilizations and leaderheads look there, for Art_Schema, all artdefines_etc. look there

When you go through the files and rename them, all of the non-schema ones, you need to open, and look upon the 7th line or so it will say
Code:
<Civ4ArtDefines xmlns="x-schema:Australia_CIV4ArtDefinesSchema.xml">
or something very similar. This file is looking at the checklist named Australia_Civ4Artdefinesschema.xml and if you renamed that to Wessex_Artdefinesschema, it can't find its checklist, and therefore the codes can not be read properally and it doesn't work. So simply erase Australia, and replace it with Wessex, or to be sure you can copy and paste your new name into that file name. This is most likely where you thought you failed miserably, while really all you needed was to change 5 or 6 words
 
Thanks. I am going to do the UU as Anglo-Saxon. I don't want to, but I cant think of anything else, I suppose I could always change it in the future. If you could reskin the dun soon it would be great as well.
 
I did better than reskin the dun. Since most of the burh's were centered around hills, I stole a mound from The mississippian civ on here, removed the native american building on top, placed some ancient european building on and around it, and then placed a wall around it. Check it out
 

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Thank you very much! I'm nearly ready with the XML. I just need to do the schema thing you said about earlier and change the burh artdefine. Hopefully it will work without me having to do Lsystem or whatever its called. (EDIT: Just released that its not at all like walls in Nif) Thanks again. I think I shall put it on the downloads database and put the link here. I will also put you as one of the Authors.

Whats boundshape for?
 
Ha ha! It works! 1 small XML error but i'm going to fix that after diner. Here's a quick screenshot of the Burh:
Burh.bmp
 
Screenshots not working, but don't worry about it

Once you have done the xml, can you attach it on a post here before you release it? I wanna check it out, see if theres anything that I can improve, i always wanna try one more time to search for a better UU

Are you going to set up a thread for your civs? It's up to you but please send a link to my civs thread as well, as I will place it as a DL under my thread as well. You are welcome to start up a thread in here (Bryce's Civs for TTT) if you please, its up to you, but one thing I ask is if you could (with a link) say somewhere that this civ was created for the TTT Mod Series

Also on the top of the DL you can say "A Bryce3 and Dacubz145 Production" or something so they know it was a made by the both of us

I'm glad you like the building, I really like it i think it looks real good, it took about an hour to make but I think it should fit fantastic

Boundshape is sometimes necessary for certain art, not sure what the reasoning is but some units/buildings won't show up if you don't have that nif in there. the boundshape came with the mound I started with, if you delete the boundshape, and load the mod again, and the building looks fine, then you don;t need the boundshape, idk i didn't try it
 
hmm looks great! Only suggestion is the buttons could be improved. I gave you a button a couple posts up which you didnt use, and it would make the civ look a lot better, I could of made a button for the building as well, next time if you could attach the civ to a post in this thread, so I can check it out before ya post it on the DL.

Next I was thinking either Bosnia or Ahom

Bosnia
Spoiler :
Lh - Tvrtko I
uu1: Patriotic League
ub: Ste&#263;ak


Ahom
Spoiler :
LH - Suhungmung
UU- Paik
UB - Maidam


Both of them have strong obvoius UU's and UB's, although both require new art for the UB

EDIT: One other thing, I;m not sure what you are doing with the atlases. First off they aren't necessary, they are just a waste of space IMO. Some people like to use them, and in that case you only need one, and you have two. But I would just remove all the atlases, and just link it to your simple buttons. Since they are almost 700kb a peice, you're civ is 1.4mb larger than it needs to be.
 
Hi Dacubz. Unfortunately I won't be here from tommorow 'till Friday as I'm on Holiday. I'll be able to make civs again by Sunday next week. I managed to make a star wars civ today which someone else requested and I wondered whether you could make a button. Here's a screen shot of the flag and i'm also attatching the flag.
 

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