custom map and goody huts

Joined
Feb 6, 2006
Messages
796
I've created a custom map for a scenario; i've seen how to randomly generate bonus resources, is there also a method to make goody huts be randomly placed when game starts, or have I to set them in fixed positions?
Also, is there a way to make the game "balance" the starting locations by adding extra bonus resources (as in scripted maps games)?
 
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