ViterboKnight
King
- Joined
- Feb 6, 2006
- Messages
- 796
I've created a custom map for a scenario; i've seen how to randomly generate bonus resources, is there also a method to make goody huts be randomly placed when game starts, or have I to set them in fixed positions?
Also, is there a way to make the game "balance" the starting locations by adding extra bonus resources (as in scripted maps games)?
Also, is there a way to make the game "balance" the starting locations by adding extra bonus resources (as in scripted maps games)?