I've been trying to create animations for a custom wonder and I'm encountering a problem where I cant figure out how to create a fgx with multiple track groups to allow me to animate both the wonder model and the camera just like how current existing wonder fgx have. When I import the fbx into CivNexus6 it still only creates a single track group even if I created the fbx to include both my camera armature and wonder model/armature in blender. @Deliverator It sounds like you might be the most knowledgable with using CivNexus6, any idea?