I have been playing Civilization 1 for over 15 years, and it has always been my favourite game.
For the last 6 months or so, I have enjoyed the extra fun of creating customized terrain from Dack's Terraform program.
Recently, however, I was considering the default rules when a Customized World is created. For example, does anyone have a nice summary of what changes when you choose:
land mass: small, normal, large
temperature: cool, temperate, warm
climate: arid, normal, wet
age: 3, 4, 5 billion years
I'm interested especially in the interactions.
e.g., warm/arid gives you desert
warm/wet gives you jungle
etc.
For example, I was never exactly clear what combinations would give more grassland vs plains.
Thanks,
SteveCdn
For the last 6 months or so, I have enjoyed the extra fun of creating customized terrain from Dack's Terraform program.
Recently, however, I was considering the default rules when a Customized World is created. For example, does anyone have a nice summary of what changes when you choose:
land mass: small, normal, large
temperature: cool, temperate, warm
climate: arid, normal, wet
age: 3, 4, 5 billion years
I'm interested especially in the interactions.
e.g., warm/arid gives you desert
warm/wet gives you jungle
etc.
For example, I was never exactly clear what combinations would give more grassland vs plains.
Thanks,
SteveCdn