I've seen people mention about placing cities in the CxxC and CxxxC style. I believe this means you have 2 or 3 tiles between your city centers. Why so close? I always wanted to try and get CxxxxC so that your 21 tiles in each city don't overlap.
Fatal Exception said:Once I start settling far enough from the capitol, I switch to OCP so that I can support a larger population in that area later. Before switching out of despotism I try to whip a temple in these cities. I'll continue resettling in OCP on my home continent/island as I take down the neighbors.
Fatal Exception said:Well, I play on vanilla, so there's no unit support for cities in Republic, and Communism is a weak government. Corruption is a hideous problem on higher levels, there are no civil engineers, and all cities away from the core are good for is taking up space (borders) and holding population (especially taxmen, scientists aren't needed once I've beaten the AIs into submission).
In Firaxis scoring, the benefits of having an enormous population outweigh the benefits of winning early by such a degree that if I'm playing for max score, I want my cities placed to sustain the maximum possible population without triggering a domination victory before 2050.
vmxa said:The big thing is that with 21 tiles, you have 9 that cannot be use for about half teh game. You do this to 10 or 15 cities and you have wasted a lot of tiles. You forced workers to walk a long way for nothing. YOu need more time to get defenders over to protect those cities, or you have to have extra defenders sitting around for no reason.
Because at Demi/Deity/Sid you will not be kicking the crap out of the AI to start the game. You will be paying the demands or become extinct.