LivingDog
Warlord
- Joined
- May 15, 2006
- Messages
- 139
I noticed in the City Display that the actual grid for a city view is 5x5 tiles. with the corner tiles always missing. (I could show you images, but CF's uploader is broke, and I was warned about ImageShack.us) So maybe this will work using text... "x" is a workable tile, "C" is the City, and "o" is a missing tile from your City Display (the corners of the 5x5 grid).
oxxxo
xxxxx
xxCxx
xxxxx
oxxxo
So to prevent any overlap, I believe one could use this instead of the oft mentioned CxxC plan.
oxxxooyyyo
xxxxxyyyyy
xxCxxyyCyy
xxxxxyyyyy
oxxxooyyyo
oyyyooxxxo
yyyyyxxxxx
yyCyyxxCxx
yyyyyxxxxx
oyyyooxxxo
Absolutely no overlap should occur. I am trying to test this but once I start a game there is not enough continuous land or the game gets involved and I have to play to survive - leaving no chance to test it.
oxxxo
xxxxx
xxCxx
xxxxx
oxxxo
So to prevent any overlap, I believe one could use this instead of the oft mentioned CxxC plan.
oxxxooyyyo
xxxxxyyyyy
xxCxxyyCyy
xxxxxyyyyy
oxxxooyyyo
oyyyooxxxo
yyyyyxxxxx
yyCyyxxCxx
yyyyyxxxxx
oyyyooxxxo
Absolutely no overlap should occur. I am trying to test this but once I start a game there is not enough continuous land or the game gets involved and I have to play to survive - leaving no chance to test it.