It's now 600 AD and my game is going pretty nice, except for one small thing... I couldn't get a GL before the Zulu were goners...
But no worries, I got one a little later.
330 AD - Military tradition researched. Around 15 horseman upgraded to Sipahi. Then I'm out of money, so I'll use my GA generating money for the upgrade of another 80 horseman.
340 AD - We declare war on the Zulu and trigger a GA. Mass upgrading continues to until around 480 AD.
490 AD (I think) - Zulu are extinct. Some distant cities delayed this joyous event, but alas, no GL.
500 AD - We declare war on both Persia and the Aztecs. We have around 25 Sipahi going after the Aztecs and 65 (from the Zulu war) will deal with the Persians.
510 AD - 1st GL. We'll save him for a Palace jump to the center of the Persian lands, 'cause they are way better than the jungle infested former Zulu teritories.
540 AD? - Palace Jump.
600 AD - Persians reduced to a single settler and Aztecs have one city left. We have also gotten a second GL, which rushed Copernicus in our Colossus city.
1 turn left on magnetism research, after which we'll enter the Industral Age, and maybe get Steam Power as our free tech...
Status:
5 luxuries hooked up, number six will be some 10 turns away I think. Horses, Iron and Saltpeter hooked up.
Score: Around 2600 I think (I'm not sure and I can't check as I am at work), increase around 60 ppt.
I think I'll attack America and the Iroquois next...

One thing that annoys me is the Ai's incompetence when placing cities, which forces me to relocate a lot of them...
