The Setup:
Strategists! Dieties! Merchant-kings! Populists! Communists! Muggers! Buggerers! Hornswagglers! Swashbucklers!
Lend me your minds and your talents! I have a request!
In my current game as Washington of America, Standard size, Earth map on Warlord. I have found myself alone on the continent of South America. I decided that despite my civilization choice, the location might be prime to further perfect the "slingshot to patronage and win" strategy with all the City-States on a map this size. As the game moved on though, I found the bloodthirsty Montezuma constantly trying to kill of a small city state on the gulf coast, eventually requiring me to build up an army to go and liberate it.
Soon after that, things heated up in the old world with Suleiman and Askia getting wiped out by Ramses-II.
The Global Situation:
Rome controls most of China and is at war with the Iroquois who live in Northern China and eastern Russia. Rome has no interest in going to war with Ramses.
The Iroquois are the only race on the planet with an even remotely useful relationship to me, all the other races refuse to do anything that doesn't involve buying my resources for pennies. They are in a losing war with Rome and pushed against the northwest segment of Asia have little resource.
The Germans have little impact on the world with only a few cities in Africa, and having just come out of a desperate war with Egypt, they are sans militaire and useless.
The Aztec seem content to their continent. They have not engaged in any politicking throughout the game with anyone from the old world or myself, aside from surrendering in a second war and resigning the Gulf City-State to me.
Ramses-II of Egypt controls all of Europe less England, the middle east and is invading Africa.
History:
Ramses-II attacked Venice (which is about where Belarus would be) and I had been sloppy in shifting my protection around (I have been doing it every turn to prevent Ramses-II attacking a different state) and left Venice unprotected. They attacked and captured the city.
In response I declared war on Ramses-II hoping that the SEVEN City-States surrounding him, most which had numerous units I had provided-Knights, Spearmen, a few Musketmen, Minutemen and a Cannon or two, could make a dent in Ramses-II and his outdated army so I could sue for peace a few turns later releasing Venice.
This war declaration seems to have frightened him into churning out a huge supply of units I had not seen him in possession of only years earlier. Suddenly five cannons appeared! From where!?
Now Ramses-II has been rampaging through my City State allies, taking out Venice, Rio De Janiero (Saudi Arabia) and about to munch down on Genoa and Monaco in Africa and possibly Hanoi in Siberia! If he succeeds he will have broken my grasp on the world's City-States and put me on the back foot, with no grasp on the old world.
In the previous few years I have finally managed to scrape an army together and sling it into the Baltic to liberate Venice with reinforcements just off the west coast of Africa.
The Plans:
Plan A "Shock and Awe"
Gather my 5 Rifleman units, 1 Cannon unit, 1 Cavalry Unit and Great General unit around Venice and stab north at Edirne and Heliopolis, puppeting or razing them depending on how many units survive the combats there. The hope is merely to cause enough damage to Ramses-II to make him doubt the war and surrender.
Plan B "Fortress Suez"
Gather my units around Venice, float a Great Artist into Europe (10 turns), march to the Suez (or the Caspian Sea), culture bomb and build a fortress in the centre. This should create a nigh-impregnable strong-point to provide a landing point for reinforcements and allow for continued aggression in the Old World.
Plan C "Get Carter"
Hold Venice but land troops in Africa to immediately attempt to protect Genoa and Monaco, there is a Cavalry unit in North Africa I can use to assist 3 Riflemen in moving to Genoa and attempting to deal with Ramses-II Canons.
Plan D "Game-changer (Quitter!)"
Pull everything out of Europe, float across the Atlantic, kill the Aztecs.
The Question:
Do any of my plans sound any good? If you review the screenshots or the save-game how do you feel my odds are? What do you recommend? How can I stop this from happening again if I go Patronage with an isolated start? What is the best way to continue to power-project throughout the industrial and modern era of Civ 5?
Tips, tricks, strategies and comiseration are all welcome!
Thanks!
The two saves are me, now, at this moment, having this problem. The other is 10 turns previous 1 turn after my troops first set foot in Europe, in case I have woefully underperformed....
Key
Green is my reinforcements at west Africa, and the route I have cleared into Europe.
Blue are the city-states that need rescuing now.
Red is the VISIBLE bulk of Ramses-II's army.
Purple is Egypt's capital.
If you would like to draw me a picture, here is a clean screenshot.
Strategists! Dieties! Merchant-kings! Populists! Communists! Muggers! Buggerers! Hornswagglers! Swashbucklers!
Lend me your minds and your talents! I have a request!
In my current game as Washington of America, Standard size, Earth map on Warlord. I have found myself alone on the continent of South America. I decided that despite my civilization choice, the location might be prime to further perfect the "slingshot to patronage and win" strategy with all the City-States on a map this size. As the game moved on though, I found the bloodthirsty Montezuma constantly trying to kill of a small city state on the gulf coast, eventually requiring me to build up an army to go and liberate it.
Soon after that, things heated up in the old world with Suleiman and Askia getting wiped out by Ramses-II.
The Global Situation:
Rome controls most of China and is at war with the Iroquois who live in Northern China and eastern Russia. Rome has no interest in going to war with Ramses.
The Iroquois are the only race on the planet with an even remotely useful relationship to me, all the other races refuse to do anything that doesn't involve buying my resources for pennies. They are in a losing war with Rome and pushed against the northwest segment of Asia have little resource.
The Germans have little impact on the world with only a few cities in Africa, and having just come out of a desperate war with Egypt, they are sans militaire and useless.
The Aztec seem content to their continent. They have not engaged in any politicking throughout the game with anyone from the old world or myself, aside from surrendering in a second war and resigning the Gulf City-State to me.
Ramses-II of Egypt controls all of Europe less England, the middle east and is invading Africa.
History:
Ramses-II attacked Venice (which is about where Belarus would be) and I had been sloppy in shifting my protection around (I have been doing it every turn to prevent Ramses-II attacking a different state) and left Venice unprotected. They attacked and captured the city.
In response I declared war on Ramses-II hoping that the SEVEN City-States surrounding him, most which had numerous units I had provided-Knights, Spearmen, a few Musketmen, Minutemen and a Cannon or two, could make a dent in Ramses-II and his outdated army so I could sue for peace a few turns later releasing Venice.
This war declaration seems to have frightened him into churning out a huge supply of units I had not seen him in possession of only years earlier. Suddenly five cannons appeared! From where!?
Now Ramses-II has been rampaging through my City State allies, taking out Venice, Rio De Janiero (Saudi Arabia) and about to munch down on Genoa and Monaco in Africa and possibly Hanoi in Siberia! If he succeeds he will have broken my grasp on the world's City-States and put me on the back foot, with no grasp on the old world.
In the previous few years I have finally managed to scrape an army together and sling it into the Baltic to liberate Venice with reinforcements just off the west coast of Africa.
The Plans:
Plan A "Shock and Awe"
Gather my 5 Rifleman units, 1 Cannon unit, 1 Cavalry Unit and Great General unit around Venice and stab north at Edirne and Heliopolis, puppeting or razing them depending on how many units survive the combats there. The hope is merely to cause enough damage to Ramses-II to make him doubt the war and surrender.
Plan B "Fortress Suez"
Gather my units around Venice, float a Great Artist into Europe (10 turns), march to the Suez (or the Caspian Sea), culture bomb and build a fortress in the centre. This should create a nigh-impregnable strong-point to provide a landing point for reinforcements and allow for continued aggression in the Old World.
Plan C "Get Carter"
Hold Venice but land troops in Africa to immediately attempt to protect Genoa and Monaco, there is a Cavalry unit in North Africa I can use to assist 3 Riflemen in moving to Genoa and attempting to deal with Ramses-II Canons.
Plan D "Game-changer (Quitter!)"
Pull everything out of Europe, float across the Atlantic, kill the Aztecs.
The Question:
Do any of my plans sound any good? If you review the screenshots or the save-game how do you feel my odds are? What do you recommend? How can I stop this from happening again if I go Patronage with an isolated start? What is the best way to continue to power-project throughout the industrial and modern era of Civ 5?
Tips, tricks, strategies and comiseration are all welcome!
Thanks!
The two saves are me, now, at this moment, having this problem. The other is 10 turns previous 1 turn after my troops first set foot in Europe, in case I have woefully underperformed....
Spoiler Screenshot 1 :
Key
Green is my reinforcements at west Africa, and the route I have cleared into Europe.
Blue are the city-states that need rescuing now.
Red is the VISIBLE bulk of Ramses-II's army.
Purple is Egypt's capital.

Spoiler Screenshot 2 :
If you would like to draw me a picture, here is a clean screenshot.
