DBear01--Put Away Your Swords

Got it.

Hopefully will get to it today, don't know how long I'll be working. Cross fingers. :P
 
Doctor? You there?
 
Yeah, now I am. Busy weekend + DSL going down for the entire weekend (without me having downloaded the save yet) = me being ridiculously late with this. Skip me for now, I'm going crazy here.
 
Rooster...

DBear - Pooping in the woods.
soul_warrior - Stark raving :banana: :banana:
Dr. Proctor - Skipped, Dealing w/ RL. Speak up when you want to slip back in.
Cuivienen - Next
Durkz - Last active 3/30
china444 - Still MIA due to Civ probs but last active 4/3
jb1964 - Far too active
 
Cuivienen, Durkz, or china444, in that order, post an I got it or I'll play once done w/ my remaining 3 turns on SGoTM6.
 
I'm sorry, I've been having computer trouble and will be away this weekend. Again, my apologies.
 
:bump:
what up guys?

DBear - prepare to be boarded!!
soul_warrior - manning the pigeonhole
Dr. Proctor - Skipped, Dealing w/ RL. Speak up when you want to slip back in.
Cuivienen - PC Blues
Durkz - Last active 3/30 - MIA
china444 - Still MIA due to Civ probs but last active 4/3
jb1964 - Far too active - u got it? not?

roster as of now seems to have gone to DBear, Soul warrior and JB.
any lurkers interested - come on in.

:banana: its the full show :banana:
 
Will play this evening if nobody else beats me to it.
 
bhs.jpg
 
Turn 0 – 90 AD
We need 10% entertainment for our pyramids
There are 11 BH’s waiting to cause trouble.

IBT: Warrior kills 4 BH’s. Romans finished ToA

Turn 1 – 110 AD
Kill two BH’s. We have 19 non-worker units.

IBT: Arabs are building the Hanging Gardens. Two more BH’s killed.

Turn 2 –130 AD Nothing

IBT: Hittites have completed the GL. Ottoman’s complete the HG.

Turn 3 – 150 AD
We’re back up to 10 BH’s.

IBT: Lost a curragh.

Turn 4 – 170 AD Nothing
IBT: Nothing
Turn 5 – 190 AD Nothing
IBT: Nothing

Turn 6 – 210 AD
We collect 25g from a camp.

IBT: Nothing
Turn 7 – 230 AD Nothing
IBT: Nothing

Turn 8 – 250 AD
25g from another camp.
Moving more forces towards the barb infestation.

IBT: Nothing
Turn 9 – 260 AD Nothing

IBT: We get Currency and trade it to Abu for Maps. Researching Wheel in 4 but feel free to change to anything.
Our advisor says we’re advanced but that seems unlikely.

Turn 10 – 270 AD
Entertainment pushed to 20% for our pyramid city.
We get another 25g from a camp.

Keep pushing bows and settlers to the West.
We can now build galleys and start running them out to find other friends.
 
0) Jeez, 270 AD and still in ancient times. WTH is everyone? Rush harbor in Zamua.

1) 280: Samarra bow-->worker. Zamua harbor-->temple. Upgrade curragh to galley.

2) 290: Nimrud rax-->harbor. Tell Wilaya built.

3) 300: Samarra worker-->worker.

4) 310: Ashur bowman-->market. Nippur settler-->settler. Shuruppak bow-->market. Zariqum bow-->market. Izibia temple-->worker.

5) 320: Samarra worker-->market. Arabs pick up construct. Trade them Republic for construct + 5. Karana built, starts temple. Adab built, starts temple. Zamua roaded.

6) 330: Learn wheel, start horse. Ellipi settler-->market. Uruk settler-->FP. Ashur switched to SoZ.

7) 340: Mari bowman-->harbor. Horses spotted 2NE of Zamua.

8) 350: Akkad settler-->settler. Izibia worker-->market. Carchemish galley-->market. Arabs start Colossus.

9) 360: Arabs build Muscat. Nineveh settler-->bow. Telloh built, starts temple.

10) 370: Eridu settler-->market. Eulbar settler-->worker. Sippar worker-->harbor. We get word that the Vikings build Colossus. Turks beat us to the Pyramids by 4. I decide to take the Great Wall as a consolation prize. Nina built, starts temple. Worker moved to iron. Ebla built on horses, starts temple. I have a galley with bow and settler, they are to claim the peninsula s of desert island.
 
The infestation seems to be thinning out a bit. The west side of the continent looks to be nice land.

Let's try and deny the second iron source from the Arabs if possible.

Bummer about the Pyramids.

Nice turns and quick turn-around.
 
busted again by 4 turns. seems i cant build my pyramids at any game of mine :D
i got it.
will play tonight.
thinking starting some prebuilds again + massive suicide galley action.
atleast we blocked the arabs land route to the west :D
 
lurker's comment:
DBear said:
1) 310BC: Received reports of massive uprising near Uruk. Where IS everyone?
You realize this means another civ went MA in 310BC, right? And you guys just traded for The Wheel and started HBR? :eek:

soul_warrior said:
3- Hurrians have snunk under my scanners, we lose 8g. we also lose our scoutimng curragh.
REP is in, start MAth @ 60 in 8, -1gpt.
Ashur bow > bow, Shurpak rax > bow,
(page 5, my emphasis on REP)

jb1964 said:
Turn 8 – 170 to 150 BC
Nothing

IBT: Republic comes in a little early due to growth. Next tech is Wheel.
Not going to revolt until this BH infestation is dealt with.
(earlier on page 5, Republic... my emphasis)

You got Republic twice?

I'm not following the curragh activity, but you guys desparately need to find the other civs ASAP. Perhaps you can catch up trading Republic to them. At the very least it will cheapen your research and trades w/Arabia.

EDIT: It wasn't clear to me what difficulty level this is. Is it Monarch?
 
@ puppeteer
DBear said:
Yes, it'll be Monarch. Probably 100K, but if there's a shot at a 20K city (though with these starts, I don't think so), we can take it.
we (I) might have miss reported REP coming in.
and yes i do realise we are WAY BEHIND
planning to start rain dancing, juju mongering, bead praying and whatever else it will take to meet the flintstones.
suicide galley.... ATTACK>>>>>>
 
MeteorPunch said:
lurker's comment: are you guys planning to take out Arabia at some point? Also, do you have horses?
we most certainly do plan on an anti arab jihad.
just not quite yet.
we have a large tract of land in the west that is just crying fo settlers.
after that, we will take the towels out.
 
lurker's comment: Looks like a good map for a 100k game - you could secure the continent, and then rush culture. Culture games with babylon, ahh... [pimp]
 
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