GrandEmperorX3
Chieftain
Ok, I admit, I'm very interested in the Anglo-Saxon culture(in fact, I was thinking of creating a scenario if an alternative history if the Anglo-Saxons didn't get their butts kicked by William, but I'm creating a scenario relating to the Mongols since there isn't a lot of good Mongol civ iii scenarios here).
Anyhow, I was playing The Rood and the Dragon- Anglo-Saxon scenario and I won the game through high victory points. However, my original goal was to "reunite" Britain, so I went of on the "reunification" campaign. Went I was going to capture the Kent's last city, this happened:
At first, I thought Civilization III Conquests was corrupted, but when play the WWII Pacific scenario, played as the Japanese, and captured Hong Kong, I didn't face this problem. So I was thinking: is it the scenario's problem, or this problem occurs to ALL scenarios and random map games? I have no idea how to fix this problem, so can anyone help?
P.S. It doesn't make sense for a computer game to run in C++
Anyhow, I was playing The Rood and the Dragon- Anglo-Saxon scenario and I won the game through high victory points. However, my original goal was to "reunite" Britain, so I went of on the "reunification" campaign. Went I was going to capture the Kent's last city, this happened:

At first, I thought Civilization III Conquests was corrupted, but when play the WWII Pacific scenario, played as the Japanese, and captured Hong Kong, I didn't face this problem. So I was thinking: is it the scenario's problem, or this problem occurs to ALL scenarios and random map games? I have no idea how to fix this problem, so can anyone help?
P.S. It doesn't make sense for a computer game to run in C++