yeah i agree rugger. It is a better system. Till then though the only way to stop seaborn invasion is to set your defence deeper.
Its only possible if you know where the attack is coming from, but means standing a long way off the coast rather then actually on the coast line. I think the suprise invasion is actually impossible to stop though, but again this is pretty realistic. I mean in ww2 germany could have caused a lot of damage to the invasion fleet with aircraft, subs, and tanks waiting on the beaches had they known where they were coming from. Unfortunately for them they missed it by a turn!
Having defensive zones would be cool though. There is almost that option with the sentry button. It just doesnt attack. I have a few ships out at sea "patrolling" and then if they pick up an attack fleet, the main ships can go out to meet it and hopefully sink it in transit. I think if you could set to attack as they went past shipborne attacks would be perhaps too hard for the ai to do. I think you would stop most of them before they reached your beaches.
Its only possible if you know where the attack is coming from, but means standing a long way off the coast rather then actually on the coast line. I think the suprise invasion is actually impossible to stop though, but again this is pretty realistic. I mean in ww2 germany could have caused a lot of damage to the invasion fleet with aircraft, subs, and tanks waiting on the beaches had they known where they were coming from. Unfortunately for them they missed it by a turn!

Having defensive zones would be cool though. There is almost that option with the sentry button. It just doesnt attack. I have a few ships out at sea "patrolling" and then if they pick up an attack fleet, the main ships can go out to meet it and hopefully sink it in transit. I think if you could set to attack as they went past shipborne attacks would be perhaps too hard for the ai to do. I think you would stop most of them before they reached your beaches.