Degrees of Separation: Government

The Historian

Chieftain
Joined
Apr 22, 2005
Messages
1
Remember everyone; I am a first timer, so go easy on me…

The one thing that makes the Civ series a bit annoying to me is how ridge the game play is.

Governments, there are only like six governments in Civ 3 and they are so sharply divided. To change them, that involves like six turns of your civilization basically shutting down and declaring, “Its civilization hunting season, come on in!”

I would like to see a certain degrees of separation in government. I would like to import the social engineering from Alpha Centauri and tweak it a bit. Instead of governments and social values, a player should choose what laws and general governmental policies to enact. Of course, not all the laws and policies would be available all at once, but something like governmental progress. This would allow you to shift from monarchy to democracy in a slow controlled fashion, like what the British. Or have hybrid governments, such as constitutional monarchy. As for revolutions, it should triggered by general unrest not by the current leadership (you)…

As for social unrest, it should other factors besides overpopulation and war. There should unrest from famine (converting your citizens to entertainers, while starving your population isn’t a realistic way of solving unrest, unless you’re Stalin), depression, governmental policies and disease. As a way to solve social unrest, how about people are happy if their civilization is running great. After all, no one complains until the money stops flowing.

I have more to say about governments…but people’s attention spans aren’t very long. Plus, I would like to see people’s options before putting up other stuff…
 
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