Why Deity level in Warlords is considered as the most difficult?
In the following thread there are some numbers for Deity in Vanilla, Warlords and later in BtS.
http://forums.civfanatics.com/showthread.php?p=10629596#post10629596
We can find that numbers in Vanilla and in Warlords are almost the same. So, did AI become much better in Warlords?
In BtS, AI also became much better than in Warlords, but in BtS AI need 80% of food for the growth (instead of 60%) and AI need 50% of money for upgrades (instead of 5%) and so on. Does this 20% of the food make so big difference? Or may be Warlords Deity isn't the most difficult?...
In the following thread there are some numbers for Deity in Vanilla, Warlords and later in BtS.
http://forums.civfanatics.com/showthread.php?p=10629596#post10629596
We can find that numbers in Vanilla and in Warlords are almost the same. So, did AI become much better in Warlords?
In BtS, AI also became much better than in Warlords, but in BtS AI need 80% of food for the growth (instead of 60%) and AI need 50% of money for upgrades (instead of 5%) and so on. Does this 20% of the food make so big difference? Or may be Warlords Deity isn't the most difficult?...