member66170
King
- Joined
- Oct 30, 2005
- Messages
- 807
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Last edited:
Is it possible to get boost to e.g. 25%, 50% is too much specially now with longer research times.
No, boosts are maintained in the Boosts-table, not in Technologies.Yes. Add "UPDATE Technologies SET Boost = 25;" in SlowerEras.sql. Probably do the same for Civics as well.
<?xml version="1.0" encoding="utf-8"?>
<!-- Created by Olleus for 8 Ages of Pacing (23 Oct 2016) for v1.0.0.26 -->
<!-- Drastically speeds up the rate at which culture makes borders expand -->
<!-- Little change for first few tiles, the 2nd and 3rd ring should pop in about 2/3 the time -->
<GlobalParameters>
<!-- Unchanged, here for reference-->
<Update>
<Where Name="CULTURE_COST_FIRST_PLOT" /> <Set Value="10" />
</Update>
<!-- Used to be 1.3 -->
<Update>
<Where Name="CULTURE_COST_LATER_PLOT_EXPONENT" /> <Set Value="1.4" />
</Update>
<!-- Used to be 6 -->
<Update>
<Where Name="CULTURE_COST_LATER_PLOT_MULTIPLIER" /> <Set Value="3" />
</Update>
</GlobalParameters>
</GameInfo>
Because in the .modinfo enable at start is set to 0 change it to 1 or remove that line entirely and then the game will remember your last preference.why do i always need to tick the mod in additional content every time i open the game?
Because in the .modinfo enable at start is set to 0 change it to 1 or remove that line entirely and then the game will remember your last preference.
My advice is to just take that line out of .modinfo it's not needed.