Oddible
signal / noise > 1
Found a problematic design issue. Scenario: Beginning of the game, I am Dutch, the Spanish AI have placed their first settlement nearby. I immediately send my Soldier (Free Colonist) over to their city, declare war, capture their Pioneer, then capture their city. They get a new colonist with a new boat and send it over and place it also nearby. I move my soldier next to it, wait until they either a) build something of b) get another colonist by boat so they have 2 citizens in the city, then I capture it again. This can go on and on.
Exploit? or just poor AI design?
Exploit? or just poor AI design?