ViterboKnight
King
- Joined
- Feb 6, 2006
- Messages
- 796
I'm new in modding CiV (although with a certain experience with Civ 4).
I'm trying to create XMLs, and change the civs in the game, by totally replacing the existing ones with new ones.
Now, in the setup screen, I can see the correct list of civilizations, but as soon as I pick one and start the game, there's a crash and the game exits.
I thought this could be due to foreign keys from other tables (like Improvements, which have a CivilizationType field), so I'm looking for all the possible references, and deleting or updating them.
However, after a number of changes and tries, there's still the crash.
Is there a way to know WHICH is the cause of the error? (a log file, an option to display errors, etc...)
I'm trying to create XMLs, and change the civs in the game, by totally replacing the existing ones with new ones.
Now, in the setup screen, I can see the correct list of civilizations, but as soon as I pick one and start the game, there's a crash and the game exits.
I thought this could be due to foreign keys from other tables (like Improvements, which have a CivilizationType field), so I'm looking for all the possible references, and deleting or updating them.
However, after a number of changes and tries, there's still the crash.
Is there a way to know WHICH is the cause of the error? (a log file, an option to display errors, etc...)