I am wondering if anyone knows where the formula/table for determining the trait point values in developing traits option. I have found the line that alters the start number in the gamespeedinfo.xml i believe it was but that does not seem to stop the disturbing part that at some point the necessary total culture doubles every time meaning it grows exponentially instead of linearly, which needless to say, after you are needing 10 mil culture(you already had 10 mil) the next time you will neex 20, then 40, then 80...now, I have played games where I have gotten to 250k+ culture a turn so I know numbers like those are not impossible, just wondering where the line is, and if it is and integer value is there some way of getting around that and making it a fraction like one half i.e. instead of x2, x1/2. or enter a flat increase to the increase requirement of a desired number(which would then be integer). Well thats my question for everyone/anyone, I will poke around again when my current play is done, it is 40x60 and the MAF's are indeed coming up when certain specific actions are taken(opening the world editor more than once I mean) so I think I understand what the multiply by 4 with the igridwidth height value means even if there was a post that said the game could handle a 100x256...I just don't believe that. Long post.