Bast
Protector of Cats
I know we've been down this path a lot but can I just say this? Introducing advantages/disadvantages to religions is actually nothing new to Civ. Remember the "Age of Discovery" scenario in Conquests? We had Catholicism and Protestantism. Whilst it formed branches under Christianity, they are still significantly different. And remember that if you were Catholic you had certain advantages and were able to build specific buildings and missionaries like Jesuits that Protestants couldn't? And vice versa. If I remember correctly Protestantism meant more efficient workers I think. Did this offend any Catholics?
If it's been done before, why can't it be done now?
Looking at the 7 religions in the game, most adherents of them won't be offended if their religion is attached with some gameplay quality.
Differentiating between the religions would make this game far, far greater experience. Right now, religion is a nice aesthetic feature but nothing too important.
I hope in the expansion packs they make the necessary changes.
Thoughts?
If it's been done before, why can't it be done now?
Looking at the 7 religions in the game, most adherents of them won't be offended if their religion is attached with some gameplay quality.
Differentiating between the religions would make this game far, far greater experience. Right now, religion is a nice aesthetic feature but nothing too important.
I hope in the expansion packs they make the necessary changes.
Thoughts?