Malta
Mediterranean Knight
I'm used to playing at the three lowest levels of difficulty, but wanted to try a higher difficulty for a test of the new C3C version of my own map (Malta). However, I found that at Sid difficulty I never got anything but barbarians in the goody huts. On Deity I managed to get a map on one occasion, and that was probably only because the only square where barbarians could appear was blocked by another of my units.
Is my observation correct? Is there a certain difficulty level above which you can only get barbarians in goody huts?
And yes, I have made sure preserve random seed is turned off.
I've tried to find more detailed information about difficulty levels on civfanatics, other civ-sources, and the web in general without luck.
Another question: Is there a good guide to adjusting Civs for a mod? I found a couple of guides on other aspects of modmaking, but not on this.
Is my observation correct? Is there a certain difficulty level above which you can only get barbarians in goody huts?
And yes, I have made sure preserve random seed is turned off.
I've tried to find more detailed information about difficulty levels on civfanatics, other civ-sources, and the web in general without luck.
Another question: Is there a good guide to adjusting Civs for a mod? I found a couple of guides on other aspects of modmaking, but not on this.