Dilemma! Out-teched & outgunned...

jamo133

Chieftain
Joined
Sep 14, 2010
Messages
19
Continents, Noble(or prince or whatnot), Large map

Finally, it took 34 hours on 1 single game over 4 days to feel it, as Rome, on a continent with Russia, Japan and Egypt.
Quickie AAR: Started out, slowish expansion, I lost a lot of settlers and scouts to barbs, Japan spawned in the most northerly area of our tall thinnish continent, with Egypt just below me, and Russia below him.
Russia and Jap immediately got off on the wrong foot with Egypt and wanted me in a secrecy pact, to satisfy their greater needs I DoW'd with them against Egypt, war ended with a white peace, nothing really happened. Then I noticed the Japanese had decided to settle next to the only iron resource near me for a long way, right inbetween a city of mine near Japan and my capital. So I built up an army and some gold enough to upgrade said army to legions upon my taking the iron, all said and done, city taken, peace sued and accepted. 20 turns later he declares war on me with my armies in the south as Egypt starts a war of aggression against Russia (to no end (again)), taking my northern most city and allying several city states against me, rushing on that iron resource. He had a long battle line spread out but I, with my awesomeness Legions stood firm and battered him back and took my northern city again. Sued for peace, rebuilt, and then I went on the attack and took all 3 of his cities leaving me a good lebensraum in the north whilst I bolstered my defence in the south.
My southernmost city being Rome :(

Russia surprised the hell out of me by randomly attacking me after a brief diplo spat about our borders being too close, a long drawn out war went on, Rome was on its last legs, I hadn't lost any cities, but I had lost all but 1 of my legions, something mustve happened with Russia and Egypt because all her armies went south, leaving me to attack her city, scaring her I sued for peace and spent the following 70 turns fortifying my entire south border with 12 legions, and 7 forts using up valuable resource tiles around Rome, over time Russia become amicable to me once again, and she conquered Egypt, seeming more like she'd tested my defences rather than an actual attempt at conquest. I got complacent, sending half my army (the non fortified legions) off to the nearest city state to conquer it, upon which, Russia must've noticed and immediately DoW'd on me and charged 15 units towards Rome and trying to flank me, however I managed to pull back those legions heading for the CS and head-off the flank sending them packing, during the last war with Catherine I made a savegame called Rome, imminent fall, as I literally believed this was the end for Rome, but no, I made another save game Rome, the Dark Ages, and I recovered again, and attacked her cities closest to me, after a while I decimated her armies and I took 4 cities of hers and 2 of former-egypt, by which time I was feeling the one more turn syndrome haha.:eek:

I kept pushing on, with little to no resistance apart from a few pesky horsemen, but by this time I had musketman, and then eventually by the time I had made the long trek down through 12 odd cities I had conquered I finally got to Moscow, and yet there was still more, because I had lost scouts early on I hadn't explored this far south, her empire was vast, to the extent that when I absorbed it all I for the most part abandoned my cultural victory plan. I got a good peace deal out of her and left her with 4 rubbishy cities in the far cold and barren south. :goodjob:
In the meantime I went exploring, sent out some caravels to make up for lost exploration and found that Alexander had taken over an entire continent apart from a small pocket of ghandia and england.
Catherine was getting angry and was building up an army, an army of crossbows and swords, but an army nonetheless, against my riflemen the four cities were razed within 15turns, she had tried to expand but could only do so onto tundra.

So, I have the continent now, I could achieve a cultural victory because I have tamed all my cities into culture cities, and mostly non puppets too, but Alexander is one whole tech tier above me, in the Modern age with artillery and whatnot, so there goes my alternate conquest plans.

I could snipe ghandi and alexander's capitals (england has gone) or race to tech or culture. Bit of a dilemma, theres a very real chance I could straight out lose to a SS victory by Alexander, he leads in all demographic categories and score by a clear 1000pts above me.:sad:

Any ideas?:nuke::nuke::nuke::nuke::nuke::nuke::nuke::nuke:
 
Zerg rush him!

whoops..wrong game...
 
Zerg rush him!

whoops..wrong game...

Sadly, that kinda works in Civ V, you use horsemen. Four will do. Yeah, they should call it the four horsemen of the apocalypse rush. Anyway, too late for the OP.
 
Zerg rush him!

whoops..wrong game....

Sadly, that kinda works in Civ V, you use horsemen. Four will do. Yeah, they should call it the four horsemen of the apocalypse rush. Anyway, too late for the OP.

You mean, I can hatch units and quickly attack his base before he has any defenses up and what not?

'Rushing' has always been an option in any Civ-game; though I do prefer the term 'early-war' as it better suits the game's topic. Its up to you how and if you do it. On higher difficulties it was most recommended in previous titles at least.
 
hmmmmm I don't think its possible to 'zerg' an empire of forty cities and several large CSs, I would need modern armour at the very least.

How about, if I destroyed a few of my cities reducing the culture penalty, that might be more effective?
 
Go vs im if his capital is on coast, if it's not, you're... screwed:rolleyes:.
 
i got fed up and ended the session, I was constantly -150 or more gold per turn, as a result my research was taking a hit not being able to catch up with alexander :(
 
you had too many units, your unit costs were killing you.

I just read TheRat's writeup, he had a tech advantage but that's not required. Just use your inferior units and make good use of terrain/naval advantages that the AI has trouble with.
 
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