Disease

Gumby3000

Supreme Dark Lord
Joined
Dec 9, 2001
Messages
108
Location
Netherlands
I have a little question regarding disease. When is there a chance that a city loses 1 population because of disease? If the jungle or floodplains square is in the city square or when it's in the city square on worked on?
 
disease is caused by jungle or floodplains squares in the city radius (the fat X).

Even when you have only 1 jungle square left in the radius population can decrease.
 
The manual isnt really clear on anything ;)


@Ossric: I thought the person had to be on the flood plain or jungle to die?
 
And bc the RNG isn't random at all, when people die they usually die several turns in a roll.
Sometimes they take tens of turns without any deaths at all. Go figure. :rolleyes:
 
I have never had any loses due to disease in the ancient era but had many losses during more modern eras.

Is there a theashold city size or tech level below which you are immune to disease? :confused:

Does the chance of disease increase with the number of jungle/flood plain squares inside the city limits or does any number of jungle squares 1-21 give you the same chance of disease striking? :confused:
 
Since i use patch 1.29 i had no disease from floodplain, it never happen,it happen only in jungle, if a citizen is assign to a jungle tile ( but you can easily manage to avoid that).
 
iv had a big porlm with this because i had only 7 citys and 5 of them were all the way in jungle i made 9 workers had 6 of them work on geting them out 6 workers remove one jungle ever 2 turns trust me it made my citys grow and what to do with the workers just have them join a citys.i ended up removeding 6\7 in 35 turns
 
Originally posted by zebomba2
And bc the RNG isn't random at all, when people die they usually die several turns in a roll.
Sometimes they take tens of turns without any deaths at all. Go figure. :rolleyes:

Actually, as a statistician would tell you, that's a pretty good sign that it is random!

The most un-random thing possible is when a "1 in x" chance turns up every x turns regular as clockwork.... :p
 
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