Aussie_Lurker
Deity
Well, I definitely like the idea of using an MS Paint system to claim land during diplomacy (but this would obviously be limited to land known to both parties), but for other claiming of land, I feel you should require a fort or outpost, the units to occupy it, and the culture to back it up.
Basically, a fort built in neutral or enemy territory gives you no border, but for every unit you place in it, you boost the border by 1 tile in each direction. However, the maximum border size you can get is limited by your current culture-no matter HOW many units you place in there. Culture also determines how far from your own border you can use this method for land claiming. In diplomacy, you can trade, sell, demand or cede these forts to/from other nations (as an adjunct to the MS Paint method above).
Lastly, if you sacrifice an explorer unit in neutral territory, you can 'claim' that land for your nation.
If neutral territory, claimed in any of the ways mentioned above, is ever overlapped by another civs cultural border, then that land becomes 'Disputed'. Disputed territory cannot be used by either side for resource development or city building-nor does it count for victory purposes. Disputed territories may be sacrificed, demanded or traded within the diplomacy screen.
Yours,
Aussie_Lurker.
Basically, a fort built in neutral or enemy territory gives you no border, but for every unit you place in it, you boost the border by 1 tile in each direction. However, the maximum border size you can get is limited by your current culture-no matter HOW many units you place in there. Culture also determines how far from your own border you can use this method for land claiming. In diplomacy, you can trade, sell, demand or cede these forts to/from other nations (as an adjunct to the MS Paint method above).
Lastly, if you sacrifice an explorer unit in neutral territory, you can 'claim' that land for your nation.
If neutral territory, claimed in any of the ways mentioned above, is ever overlapped by another civs cultural border, then that land becomes 'Disputed'. Disputed territory cannot be used by either side for resource development or city building-nor does it count for victory purposes. Disputed territories may be sacrificed, demanded or traded within the diplomacy screen.
Yours,
Aussie_Lurker.