[Vanilla] DLC Features Thread

Status
Not open for further replies.

bite

Unofficial Civilization Cartographer
Super Moderator
Joined
Jun 20, 2004
Messages
4,843
DLC Pack 6 - South East Asia Double Civ Pack (TBA)

Civ - Khmer

Leader - Jayavarman VII
Civilization Ability - Grand Barays
- faith and Amenities from aqueducts, farms get bonus food if adjacent to aqueducts
Leader Ability - Monasteries of the King - + Food and Housing for Holy Sites next to rivers, Holy Sites land Grab
Unique Unit - Domray - Siege Elephant, can move and shot, and has Zone of Control
Unique Building - Prasat - Missionaries get martyr, also has relic slots

Civ - Indonesia

Leader - Dyah Gitarja (Tribhuwannottunggadewi Jayawishnuwardhani)
Civilization Ability - Great Nusantara - Holy Site, Campus, Industrial Zone & Theater square get minor adjacency from coastal/lake tiles. Entertainment district gets bonus amenities also from adjacent Coast/Lake tiles
Leader Ability - Exalted Goddess of the Three Worlds - Navel units can be purchased with faith, plus faith if City centre is next to Coast/Lake, Religious units don't loos movement from embarking
Unique Unit - Jong - A better Frigate
Unique Tile Improvement - Kampung - built on coast tiles next to sea resources, give food production and housing

New World Wonder

Angkor Wat -

New Natural Wonder

Ha Long Bay -

New Maps


East Asia map
Regional TSL East Asia map

DLC Pack 5 - Nubia (Out Now)

Civ - Nubia

Leader - Amanitore
Civilization Ability - Ta-Seti
- 50% production towards ranged units. All ranged units gain 50% experience. Mines over strategic resources gain 1 production, mines over luxury and bonus resources gain 2 gold.
Leader Ability - Kandake of Meroe - +20% production to districts, 40% if there is Nubian Pyramid next to your City Centre.
Unique Unit - Pítati - It is stronger and faster than the ancient Archer and upgrades to Crossbowman.
Unique Tile Improvement - Nubian Pyramid - A Nubian Pyramid can be built on Desert, Desert Hills or in Floodplains regions. They provide Faith, as well as additional yields based on the adjacent District, or Food for the City Center.

New World Wonder

Jebel Barkal -
Bonus faith to nearby cities, Must be build on Desert Hills


Scenario - Gifts of the Nile

Nubia lies in modern-day Sudan, south of Egypt. So you lead either Nubia or Egypt to see who will control the Nile River. The winner is the first civilization to complete seven Temples dedicated to Amun in this 125-turn scenario.

DLC Pack 4 - Double Civ Pack (Out Now)

Civ - Persia



Leader - Cyrus II
Civilization Ability - Satrapies
Free Trade Route at Political Philosophy + bonuses to Internal Trade Routes
Leader Ability - Fall of Babylon Bonus movement after declaring a surprise war and less warmonger penalty from it
Unique Unit - The Immortal Has a ranged attack, but also strong defence
Unique Improvement - The Pairidaeza Unlocked at Guilds, provides food + production

Civ - Macedon

Leader - Alexander
Unique Ability - Hellinistic Fusion:
Every time Macedon conquers a city, they get a bonus depending on the districts present in the city.
Unique Unit - Hypaspist: Replaces Swordsman, +5 Strength when besieging a district, larger support bonus.
Unique Building - Basilikoi Paides: (appears to be a Barracks replacement) Gain bonus science when training a non-civilian unit in the city and gives additional bonuses when certain military units are built in the city.
Leader Unique Ability: To the World's End: Macedon has less war weariness, gain the Hetairoi unique unit, replacing the Horseman, which starts with a free promotion.

New World Wonders

Apadana - +2 envoys for every wonder built in this city, Must: be built next to your Capital's City Centre
Mausoleum of Halicarnassus - Free Great Admiral, Great Admirals and Great Engineers get an extra use for their powers, Must: built next to Harbor


Scenario - Conquests of Alexander

You must rush to concur every city on the map before the turn timer runs out, if you want to be as good as Alexander that is


DLC Pack 3 - Australia (Out Now)

Civ - Australia



Leader - John Curtin
Civilization Ability - Land Down Under
Bonus Housing when building cities on coastal tiles + additional yields if Campuses, Commercial Hubs, Theater Squares and Holy Sites are built on charming or breathtaking appeal
Leader Ability - Citadel of Civilization Bonus production when fighting a defensive war or when it liberates a city
Unique Unit - Digger Replaces the infantry, gets a bonus when fighting on coastal tiles and on foreign territory
Unique Improvement - Outback Station Unlocked at Guilds, provides food + production

New Natural Wonder
  • Uluru - +2 Culture, +2 Faith +4 Appeal to surrounding tiles

Scenario - Outback Tycoon


This is an economic based scenario, where you play as one of the states of Australia with the aim of having the highest gold per turn at the end of the game. there is no combat in this scenario, however there are random events that can occur to your units when they are outside of your territory.


DLC Pack 2 - Vikings (Out Now)

New City States

  • Auckland (Industrial): Additional production for Coastal tiles.
  • Antananarivo (Cultural): Culture bonus that increases with every Great Person earned.
  • Armagh (Religious): Builders can construct the Monastery improvement, which provides Faith and heals religious units.
  • Granada (Militaristic): Builders can construct the Alcazar improvement, which protects military units and provides Culture.
  • Muscat (Trade): Bonus Amenities in cities with a Commercial Hub.
  • Palenque (Scientific): Improved City growth for cities with a Campus.
New Natural Wonders
  • Eyjafjallajökull
  • Lysefjord
  • Giant’s Causeway
Scenario - Vikings, Traders, and Raiders!

Play as Harald Hardrada of Norway, King Canute of the Danes, or Olof Skotkonung of Sweden, Launch a naval invasion of England, conquer Paris, find Vinland with an explorer, or sail through Gibraltar and raid the Mediterranean Sea

DLC Pack 1 - Poland (Out Now)

Civ - Poland



Leader - Jadwiga
Civilization Ability - Golden Liberty:
allows them to gain territory when they build a Fort or Encampment, even allowing them to steal territory from other civs, converts a Military Policy slot into a Wildcard slot
Leader Ability - Relics provide bonus Faith, Culture, and Gold, if you capture another Civ's city with Golden Liberty you also convert that city to your founded religion
Unique Unit - Winged Hussar: forces units to retreat, more damage if the unit can't retreat
Unique District - Sukiennice: bonus Production from foreign Trade Routes, and Gold from internal Trade Routes

Scenario - Jadwiga's Legacy

Defend Poland, Prague, and Vienna from invaders including the Teutonic Knights and Ottoman Turks
 
Last edited:
Last edited by a moderator:
Updated information on DLC Packs 3 and 4
 
Updated information on DLC pack 4
 
Added Macedon
 
Updated the first post and added links
 
Added some missing info to the Australia and Persia/Macedonia DLC packs
 
First Post has been updated
 
Added Khmer
 
First post updated with Indonesia and other features
 
Status
Not open for further replies.
Back
Top Bottom