Hi.
See, i like to complete things, and official "win" in this game - comes way before i could complete all things i want to complete in a CivBE game. Like:
- complete research tree
- get done with virtues
- conquer and hold a whole continent for my colony, and fortify all the border
- build all possible buildings and complete their quests
- spawn resources i like in quantities i want (fabriactors/weather controllers)
- completely improve workable land for all cities
- grow up all cities to the point they work all their available tiles and have at least some specialists
- and may be, just may be, keep going without fighting AIs outside of my borders, until i see some AI becoming "the last man standing" of them all, and _then_ beat him to a pulp.
Obviously, not much (if any) of such goals get fulfilled before i achieve official "victory". But this doesn't bother me none - i push "just one more turn" and keep playing. I call it "long play". And so i wonder: are there more players like me, or am i some sort of abomination here?
If there are more people like me, then i'd be happy to discuss ideas, considerations and suggestions for this "long play" style. Because knowing that the game will take much, much longer than just some 200+ turns (normal speed) changes quite many things about how one proceeds with colony development, quest decisions, unit upgrades, etc. In fact, i have quite a list of observations, ideas and suggestions for long-play style myself, and i'd be happy to share if there are people who are interested.
I'll stay in touch and watch this topic for quite a while. Please, comment!
See, i like to complete things, and official "win" in this game - comes way before i could complete all things i want to complete in a CivBE game. Like:
- complete research tree
- get done with virtues
- conquer and hold a whole continent for my colony, and fortify all the border
- build all possible buildings and complete their quests
- spawn resources i like in quantities i want (fabriactors/weather controllers)
- completely improve workable land for all cities
- grow up all cities to the point they work all their available tiles and have at least some specialists
- and may be, just may be, keep going without fighting AIs outside of my borders, until i see some AI becoming "the last man standing" of them all, and _then_ beat him to a pulp.

Obviously, not much (if any) of such goals get fulfilled before i achieve official "victory". But this doesn't bother me none - i push "just one more turn" and keep playing. I call it "long play". And so i wonder: are there more players like me, or am i some sort of abomination here?

If there are more people like me, then i'd be happy to discuss ideas, considerations and suggestions for this "long play" style. Because knowing that the game will take much, much longer than just some 200+ turns (normal speed) changes quite many things about how one proceeds with colony development, quest decisions, unit upgrades, etc. In fact, i have quite a list of observations, ideas and suggestions for long-play style myself, and i'd be happy to share if there are people who are interested.
I'll stay in touch and watch this topic for quite a while. Please, comment!
