Do you guys abandon games?

I am trying hard not to abandon my current game. I'm going to need to move an early-industrial invasion fleet across a large ocean over which I don't have control, to assault an enemy whose army is apparently 11% stronger than mine.

This will mean I need a bunch of Transports, Destroyers, and that my Redcoats may not be all-powerful by the time it's all assembled. Boo.
 
including abandoned games, i have played about 10 games of Civ (im a slow player). I have resigned once (yes, i hit resign) because i was trying out an archipelago for the first time with an advanced start, and i was dealt a bad start. i didnt abandon until 1000 AD, however. i abandoned because a) my navy was weak and b) i started on a 9 tile island with my second city coastal but on a bunch of tundra, on a standard map with 2 huge continents that just wasnt fair, and i didnt have good hammers, so i gave up. the other quits i just gave up on and regenerated a bit after early ADs. All were the same settings in Gods of Old, and I was obviously therefore playing for religious victory. I was Carthage, and never won my wars to attempt to get the one horse on the continent not in my control. Copper and sometimes Iron also werent in my control, and im still learning, rushes arent my thing yet.
 
I am trying hard not to abandon my current game. I'm going to need to move an early-industrial invasion fleet across a large ocean over which I don't have control, to assault an enemy whose army is apparently 11% stronger than mine.

This will mean I need a bunch of Transports, Destroyers, and that my Redcoats may not be all-powerful by the time it's all assembled. Boo.
Don't Destroyers require aluminum? Or am I dreaming/delusional again? Marines are much meaner than Redcoats... :)
 
Don't Destroyers require aluminum? Or am I dreaming/delusional again? Marines are much meaner than Redcoats... :)

Destroyers require the combustion technology, and can be built using either oil or uranium (using uranium requires fission).

Any metal naval units that require oil can be built with uranium as a substitute as such...useful if you wind up without any oil but need an intercontinental attack. The lack of air power can be problematic though, unless you use nukes too.
 
I thought one of the major naval units required Industrialism (thus aluminum)? Maybe I'm mixed up. I haven't checked the 'pedia on this one. :crazyeye:
 
I thought one of the major naval units required Industrialism (thus aluminum)? Maybe I'm mixed up. I haven't checked the 'pedia on this one. :crazyeye:

Battleships require industrialism, but not aluminum...they're also either oil or uranium.

Interestingly, if you go fission, hook up uranium, and then go industrialism before combustion, you will be able to build battleships but not transports...so your transport ship would be galleons still :crazyeye:. Same deal if you trade for oil (which would allow you to build tanks w/o combustion AFAIK).

But trading for oil/uranium doesn't come cheap.
 
I thought one of the major naval units required Industrialism (thus aluminum)? Maybe I'm mixed up. I haven't checked the 'pedia on this one. :crazyeye:


We're not at Industrialization yet, but Infantry are just around the corner for me, and a handful of the AIs.

Maybe I'll post up a save and see what others think.
 
I would like an option to change game difficulty within a game to avoid having to abandon games.
 
XOVERX,

I'm no expert, but I think you can do that via WorldBuilder. If memory serves me right, you enter WB, save the game (as whatever name you want) then play it as a scenario, during which time you can choose a difficulty.
 
All the time. I don't see a point in continuing when I know a game is lost. Usually, I'll try and figure out why I lost, but I'm not the type to prolong the inevitable.

Agree i don't see a point in continuing when you know you lost. Before i go to war i save so that if i lose the war i can go back.
 
I complete about 10% of my games. At the Emperor level I quit 60% the games early because I don't like the starting position or the AI gangs up on me. I also quit about 30% of the games somewhere around the industrial ages when it is obvious I am winning. My favorite games are the rare game where the out come is undecided by 1800.
 
I don't really play to win. Winning is such an arbitrary thing in Civ4 anyway. :king:
 
the AI sux at sea battles, and never builds substantial navy. just find a spot of forrest coastland to land your troops and fortify, if needed taking two trips across the ocean to transport your entire SOD, start with some easy target cities to get a foothold on the new continent and work from there..
 
I haven't finished a game in months. I think I'm getting bored of CivIV...which is saying a lot. I played Civ I and II for probably 15 years. A friend of mine put it best "I (he) quit CivIV because I wasn't playing a game, I was playing a spreadsheet."

I'm afraid I feel the same way. It seems to me that the preoccupation with "game balance" and "exploits" has gone too far. Why not let Civ V include a "completely balanced, exploit-free" option for purists and multiplayers? Then the rest of us could amuse ourselves in our unbalanced, exploitative fashion. ;)
 
I abadon a game when it becomes too laggy.

I've been having that problem lately, but with MAFs. Used to play Huge/Marathon, Warlords and BTS, for DAYS; nary a crash, hang, or lag. Been playing Mods recently, and since 3.19 especially, once I hit Industrial, it all goes to crap. I dialed back to a Standard map for my current game, lowered the graphics, turned off most of the BUG nonsense, and we'll see....
 
I've been having that problem lately, but with MAFs. Used to play Huge/Marathon, Warlords and BTS, for DAYS; nary a crash, hang, or lag. Been playing Mods recently, and since 3.19 especially, once I hit Industrial, it all goes to crap. I dialed back to a Standard map for my current game, lowered the graphics, turned off most of the BUG nonsense, and we'll see....
Here Sweet-stuff. If you haven't already, go here: http://forums.civfanatics.com/showthread.php?t=224178

Pay particular attention to what Gyathaar says about the /3 GB switch rather than /Maxmem further down the first page.

PM if you have trouble. ;)
 
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