I'd also move caravels a little earlier in the tech tree to make the gap to them less jarring.
The naval tech line is a bit of a mess, but mainly because there are relatively few naval techs forming that sparse branch at the top of the tech tree.
I'd like to see a medieval upgrade to the Galley (a Cog, perhaps), which is a sitting duck to any city or Crossbowman at that stage, and more era-appropriate than a Caravel with its cannons showing up too early. I'd also like to see the Galleass return as a late medieval/early renaissance upgrade to the Quinquereme.
Machine guns should obviously be changed to range two mortars. Maybe add a machine gun to the unit model for Infantry to make it clearer what they represent.
Honestly, I would like to see opposite: archer/xbow/cannon stats buffed but range reduced to 1. With Civ 6 movement rules even cavalry has hard time dealing with archers.
Honestly, I would like to see opposite: archer/xbow/cannon stats buffed but range reduced to 1. With Civ 6 movement rules even cavalry has hard time dealing with archers.
The light cavalry line is a joke. The horseman is very powerful in the Classical Era, but are obsoleted the moment Knights appear.
At the moment I am missing most:
1. "Rifleman" between Musketman (Infantry of the Line) and Modern Infantry.
2. The "Infantry of the Line" should come after Musketman.
3. The "Machine Gun" should be moved to the Anti-Cav category behind Pike & Shoot before the AT Crew.
4. The "Self-propelled artillery" replaced the Machine Gun as ranged unit.
5. The "Armored car" fills the cap between Knight and Tank.
6. "Assult troops" category should include the "Battleaxe-man" -> "Gladiator" -> "Landsknecht" -> "Grenadier" -> "Flamethrower" -> "Marine"
7. much more naval units: Galeass, Cog, Fire ship, real Privateer, Ship of the Line, Paddle steamer, Torpedo boat, Stealth ship.
The bigger issue for me is that there's no functional difference between light and heavy cavalry. Both move fast and ignore zone of control. So, you build light cavalry if you have horses and heavy if you have iron.