vbraun said:One way to remove the problem is to remove the source, so lets get rid of cities all together!
There won't be any corruption.
I dont think they should remove corruption, just make sure the larger the map is, the less corruption there is. When i play on a huge world map as Rome, for example, and i colonize in North America, i have so much corruption and waste that it takes me 30 turns to build a settler when it would usually take only 5-10 turns, and a city that produces ten gold per turn only produces one.
Jaxz said:So, do you think they will fix the corruption problem?