Do you think they will fix the corruption problem?

Yes, corruption is removed and all cities will be equally productive. However cities will get more and more expensive. So if you expand too much too soon, you will soon be in negative balance. So expansion will go at the expense of culture, science and a cash.
 
One way to remove the problem is to remove the source, so lets get rid of cities all together!

There won't be any corruption.
 
vbraun said:
One way to remove the problem is to remove the source, so lets get rid of cities all together!

There won't be any corruption.

Good point, just wander around with your settler camping with your worker buddy. Build a camp fire, smoke a joint and get high.

Love, Peace and Happiness!
 
Whoah, Vbraun, thats like So Deep, man!!! We really ought to care more for mother Earth, dude, and cities are like, so, negative!
Hey, Vbraun, do you know there's like this amazing light coming from you right now and.....man, I think I've got the munchies, gonna nip down to Macca's and get me a burger. :smoke: ;) :D.
 
I dont think they should remove corruption, just make sure the larger the map is, the less corruption there is. When i play on a huge world map as Rome, for example, and i colonize in North America, i have so much corruption and waste that it takes me 30 turns to build a settler when it would usually take only 5-10 turns, and a city that produces ten gold per turn only produces one.
 
I dont think they should remove corruption, just make sure the larger the map is, the less corruption there is. When i play on a huge world map as Rome, for example, and i colonize in North America, i have so much corruption and waste that it takes me 30 turns to build a settler when it would usually take only 5-10 turns, and a city that produces ten gold per turn only produces one.

Too late, they already removed it. You can have as many cities as you like and they will be equally effective. However maintenance will be higher and thus you will need loads of cash to build a second empire on a different continent. Or move the palace, I suppose...
 
"Corruption problem?" I'd say that the lack of corruption in civ2 was more of a problem than corruption ever was in civ3. As if conquering the world wasn't easy enough already. Throw us builders a bone at least.
 
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